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| Spore (Feb 19, 2008 prototype)
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| Build date |
Feb 19, 2008
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| Build name |
Alpha 9.9
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| Dump status |
Released
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| Dumped by |
Hidden Palace
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| Released by |
Hidden Palace
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| File release date |
January 1, 2026
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| Origin
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DVD-R
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| Labels |
Spore Alpha 9 9 02/19/2008
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| Game
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Spore
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| System |
PC
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| Genre |
Simulation
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| Final build |
WW Aug 5, 2008
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| Release date |
AU Sep 4, 2008 EU Sep 5, 2008 JP Sep 5, 2008 US Sep 7, 2008
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| Article
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Year Of Spore
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A build of Spore dated Feb 19, 2008, six months before the final build, with numerous differences to the final and many debug tools.
Differences
- Different intro scene
- Different menu design
- Entirely different loading screens
- Earlier logo and 2007 copyright date
- Cut feature in Tribal stage where you can change the colour and design of the hut
- Unused scenario editor, but most things crash the game
- Flora Editor, while present and unused in the final game, is less broken here (the flowers actually have models)
- "Planet Buster" weapon in Space stage actually destroys the planet rather than just leaving it
- Cut first person camera mode in Creature stage start cutscene
- Extensive UI and mechanical differences, especially in Civilisation and Space stages
- Different Space editor background
- Grox species is called "gRob"
- Options menu is unfinished with overlapping text
- Many typos in text
- Game uses developer paths -assets within packages are named rather than having hashes
- A development web server can be accessed via
localhost:8088 while the game is running
- Cut terrain editor is present and working (later released in the expansion Spore: Galactic Adventures)
Notes
- SecuROM is enabled on the binary.
- Includes unstripped PDB symbols
- Installer conflicts with the Spore Creature Creator (based on a later June 2008 prototype), but not the final Spore
- Fairly unstable and likely to crash after a random amount of time; the Cell stage is the most stable, but stability decreases the further you get through the game.
- Extensive debug settings including both in-game and separate console windows, simulation control settings and developer cheats
- Includes a readme (largely a guide to debug setings)
Screenshots
Spore prototypes
Spore assets