Spore (Feb 19, 2008 prototype)

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Title Screen
Spore (Feb 19, 2008 prototype)
Build date Feb 19, 2008
Build name Alpha 9.9
Dump status Released
Dumped by Hidden Palace
Released by Hidden Palace
File release date January 1, 2026
Origin DVD-R
Labels Spore Alpha 9 9 02/19/2008
Game Spore
System PC
Genre Simulation
Final build WW Aug 5, 2008
Release date AU Sep 4, 2008
EU Sep 5, 2008
JP Sep 5, 2008
US Sep 7, 2008
Article Year Of Spore
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A build of Spore dated Feb 19, 2008, six months before the final build, with numerous differences to the final and many debug tools.

Differences

  • Different intro scene
  • Different menu design
  • Entirely different loading screens
  • Earlier logo and 2007 copyright date
  • Cut feature in Tribal stage where you can change the colour and design of the hut
  • Unused scenario editor, but most things crash the game
  • Flora Editor, while present and unused in the final game, is less broken here (the flowers actually have models)
  • "Planet Buster" weapon in Space stage actually destroys the planet rather than just leaving it
  • Cut first person camera mode in Creature stage start cutscene
  • Extensive UI and mechanical differences, especially in Civilisation and Space stages
  • Different Space editor background
  • Grox species is called "gRob"
  • Options menu is unfinished with overlapping text
  • Many typos in text
  • Game uses developer paths -assets within packages are named rather than having hashes
  • A development web server can be accessed via localhost:8088 while the game is running
  • Cut terrain editor is present and working (later released in the expansion Spore: Galactic Adventures)

Notes

  • SecuROM is enabled on the binary.
  • Includes unstripped PDB symbols
  • Installer conflicts with the Spore Creature Creator (based on a later June 2008 prototype), but not the final Spore
  • Fairly unstable and likely to crash after a random amount of time; the Cell stage is the most stable, but stability decreases the further you get through the game.
  • Extensive debug settings including both in-game and separate console windows, simulation control settings and developer cheats
  • Includes a readme (largely a guide to debug setings)

Screenshots