Swagman (Apr 25, 1997 prototype)
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Swagman (Apr 25, 1997 prototype) | ||||||||||||||||||||||||||||
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Download Swagman (Apr 25, 1997 prototype) (info) |
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A prototype of Swagman for the PlayStation.
Notes
- EU region prototype
- Will not work in Mednafen (Video Standard Mismatch)
- Different title logo and disclaimer
- Different language select, and memory card reading screen
- Despite there being the option, the game will not proceed unless the player chooses to create a memory card save
- The Eidos Interactive screen does not say "Presents". The animation is also a bit different
- Different title screen/main menu. The game title is lit up, whereas it's in the shadows in the retail version
- There's no menu sound for cycling the options
- Amusingly, the controls on the save slot selection are still for the PC version
- Miscellaneous Notes:
- Game is emulatable: Issues (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Swagman 5-7.img | File | 2020-12-14 15:57:26 | 472.8 MB | 700e04b1ff6f11733a9086964e20a94f8059e8b3 |
PSX - Swagman 5-7.cue | File | 2020-12-14 15:44:53 | 784 bytes | 341a9b89c96a593272ad1f356e8111115c308521 |
PSX - Swagman 5-7.ccd | File | 2020-12-14 15:44:53 | 3.2 KB | 5da4f3bb95dbfc688bc9d153fe50e92f714f068f |
PSX - Swagman 5-7.sub | File | 2020-12-14 15:58:07 | 19.3 MB | 8ddf70609741570d7a5f2139f3bab944cfe31c3c |
PSX - Swagman 5-7.jpeg | File | 2021-03-14 12:15:29 | 1.01 MB | 7e7c0cabb0ec77d3cb244b381e8a45c957a8f113 |
Acknowledgments
A huge thanks to Iniche for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)