Team Buddies (Nov 16, 1999 prototype)

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Title Screen
Team Buddies (Nov 16, 1999 prototype)
Build date Nov 16, 1999 19:41:06
Build name Preview
Dump status Released, redump needed
Released by Hidden Palace
File release date April 17, 2021
Origin CD-R
Lot Project Deluge
Labels Team Buddies 17-11-99 Preview V2.0
Dump method PLEXTOR DVDR PX-716UF 1.11 03/23/07 15:10 (CloneCD)
Game Team Buddies
System PlayStation
Genre Action
Final build JP Unreleased
EU Jun 20, 2000
US Jun 27, 2000
Release date JP Unreleased
EU Jun 20, 2000
US Sep 18, 2000
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A prototype of Team Buddies for the PlayStation.

Notes

  • An NTSC-J build dated a full seven months before the final.
  • The intro cutscene is missing, as is the Midway logo screen.
  • Features a much different title screen and different loading screens.
  • The main menu uses a different layout, as does the options menu.
    • One of the options on the main menu is a tutorial, rather than the usual controls menu.
  • When starting a single player game, you're immediately given four levels to choose from rather than being taken to an intermediate menu of gameplay modes.
  • Some gamemodes do not appear to work.
  • The OST is almost entirely different.
  • This prototype only has a couple voicelines, and those voicelines are played more often.
  • The textures are blockier and less detailed.
  • Your other Buddie icons at the top right change color depending on what they're doing at the moment, rather than just being your team color.
  • The Commando only has the ace card on his head, missing his hair, soldier getup, and camo pattern.
  • The team select icons are different, they have different faces.
  • The pause menu doesn't let you adjust options or controls, it only allows you to continue or exit.
  • The item set is the same as World 1's in the final game, with some minor differences.
    • 1 crate gets you a shotgun in this build, but an Uzi in the final.
    • 2 horizontal crates get you an Uzi in this build, but a bomb in the final.
  • Within the game's textures, there are a ton of unused mission/stage names.
  • The game is dongle protected - hangs on a red screen on startup (Psygnosis title).
    • An .xdelta patch is included.
  • Miscellaneous Notes:
    • Game is emulatable: Yes (as of April 17, 2021).
    • Game contains dongle protection: Patched.
    • Game contains debugging symbols: No
    • Dump was originally scrambled: No

Screenshots

Origin

Files

File Type Date Size SHA-1
PSX - Team Buddies 17-11-99 Preview V2.0.xdelta File 2021-04-02 03:47:20 1.1 KB 3122420f88820bc07fe715a9856c013be540d66b
PSX - Team Buddies 17-11-99 Preview V2.0.img File 2020-12-15 23:58:34 270.25 MB 8385ad124195543dfabd729797df69ed3f88a146
PSX - Team Buddies 17-11-99 Preview V2.0.cue File 2020-12-15 23:49:23 104 bytes 12dae0bfb4e03d9deb065cdd2c90d67f97d3e545
PSX - Team Buddies 17-11-99 Preview V2.0.ccd File 2020-12-15 23:49:23 773 bytes 0779b479e3242749da76394ad497765ea446dcde
PSX - Team Buddies 17-11-99 Preview V2.0.sub File 2020-12-15 23:59:08 11.03 MB 9dd13d506961e880a652b9bb38303c847ccc3370
PSX - Team Buddies 17-11-99 Preview V2.0.jpeg File 2021-03-14 12:13:25 1.56 MB c8a374b5ef3d3517121035ac71ddcc16b25d10eb

Acknowledgments

A huge thanks to Hwd45, SolidSnake11 for doing the initial research on this prototype!

See also