|
Test Drive Unlimited 2 (Nov 4, 2010 prototype)
|
Build date |
November 4, 2010
|
Build name |
TDU2 QA v029
|
Dump status |
Released
|
Released by |
SuperType1
|
File dump date |
October 2017
|
File release date |
June 21, 2024
|
Ownership |
SuperType1
|
Game
|
Test Drive Unlimited 2
|
System |
Xbox 360
|
Genre |
Racing
|
Release date |
JP Jun 30, 2011 EU Feb 11, 2011 US Feb 8, 2011
|
|
Build dump purchased off an AssemblerGames user back in 2017. Originated from a preview disc, and is a debug enabled build. The date of the dump (August 8th 2011) doesn't match the build's exectuable date, which is November 4th 2010.
I believe one of the numpad keys opens a (from what I remember quite extensive) debug menu. Can't remember which exact key as I do not have the hardware to currently test. Xenia keyboard passthrough builds don't seem to work. From what I've played there don't seem to be visible gameplay differences from the release version.
This build has 2 XEX launchers, one for external use (Default.xex), and one for internal use which is debug enabled (Launcher_360_OI.xex)
Notes
Videos
Test Drive Unlimited 2 prototypes