Um Jammer Lammy (Jan 22, 1999 prototype)
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Um Jammer Lammy (Jan 22, 1999 prototype) | ||||||||||||||||||||||||||||
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A prototype of Um Jammer Lammy for the PlayStation.
Notes
The Cutting Room Floor research
- An NTSC-J build dated 17 days before the final.
- The NanaOn-Sha logo screen uses a different animation.
- This build has various cutscene differences.
- Fever Mode can be activated in Cool Mode by holding down L2 + R2 and pressing one of the main buttons.
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: No
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Um Jammer Lammy Previewable.img | File | 2020-12-15 02:30:19 | 706.8 MB | a86930fa125f290584510dcd383e9b38d8431853 |
PSX - Um Jammer Lammy Previewable.cue | File | 2020-12-15 02:14:15 | 97 bytes | e70784497490ad0df6dfed9c5c831f46497f87a2 |
PSX - Um Jammer Lammy Previewable.ccd | File | 2020-12-15 02:14:15 | 772 bytes | 98a72e0e95de5ff2c9bd5624b2d018e992b7fbca |
PSX - Um Jammer Lammy Previewable.sub | File | 2020-12-15 02:31:17 | 28.85 MB | 0c9339b74a7c0d68c70c8c84bea069d7d11737d6 |
PSX - Um Jammer Lammy Previewable.jpeg | File | 2021-03-14 12:15:46 | 566.3 KB | 2fafaa2db2c7babbdd06e00061bb6fdc23d3c06b |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)