Whiplash (May 12, 2003 prototype)
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A prototype of Whiplash for the PlayStation 2.
Notes
- Contains more levels than selectable
- Due to the game using an .ini file, other levels can be easily accessed
- Pressing L1+Down will activate a free camera mode
- Pressing L1+Up will activate a free movement mode
- Gameplay footage is used for the intro
- The titlescreen is a static image unlike the final game
- Different pause menu
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Whiplash E3 Preview Code.bin | File | 2020-06-12 06:08:48 | 1.5 GB | 5b4894eef295136c414ece69f3d46fcd200b374d |
PS2 - Whiplash E3 Preview Code.cue | File | 2020-06-12 05:36:05 | 96 bytes | 955119dd8327bd7ae1daf2af72d0278d9b24e3d1 |
PS2 - Whiplash E3 Preview Code.jpeg | File | 2021-03-14 11:13:40 | 1.26 MB | 1204c81ac890ffdd0f28c3829ac676a2b8f08b2f |
Acknowledgments
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)