Wild Arms (Mar 20, 1997 prototype)
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A prototype of Wild Arms for the PlayStation.
Notes
- Built 12 days before US retail version, but over 6 months after the initial Japanese retail version.
- Most likely a US localization intermediate
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Wild Arms (copy 1).bin | File | 2020-12-15 04:43:32 | 597.14 MB | 94a45d3ee8d3e45f79c2f9f523421830b62c84e9 |
PSX - Wild Arms (copy 1).cue | File | 2021-04-03 15:18:39 | 90 bytes | e0bc681a3d0c10760e9712033539122a0975c8f2 |
PSX - Wild Arms (copy 1).jpeg | File | 2021-03-14 12:15:52 | 1.33 MB | 15891a31b590eeff10fdc5bb5092bb9796cb3f10 |
Acknowledgments
A huge thanks to Iniche for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)