Call of Duty: World at War (Mar 20, 2007 prototype): Difference between revisions
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Pivotman319 (talk | contribs) (WaW dev started with MP first, changing title screenshot to use mp menu) |
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{{Prototype | {{Prototype | ||
|titlescreen=Call of Duty - World at War (Mar 20, 2007 prototype - MP menu).png | |||
|Page name=Call of Duty: World at War (Mar 20, 2007 prototype) | |Page name=Call of Duty: World at War (Mar 20, 2007 prototype) | ||
|builddate=Mar 20, 2007 | |builddate=Mar 20, 2007 | ||
|buildname=1.0.7 | |buildname=1.0.7 | ||
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}} | }} | ||
An early prototype of ''Call of Duty: World at War'' for the Xbox 360. | An early prototype of ''Call of Duty: World at War'' for the Xbox 360. | ||
==Notes== | ==Notes== | ||
* For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds | * For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds | ||
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{{Navbox prototype|Call of Duty: World at War}} | {{Navbox prototype|Call of Duty: World at War}} | ||
{{Prototype Footer}} | {{Prototype Footer}} |
Revision as of 14:02, February 3, 2024
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An early prototype of Call of Duty: World at War for the Xbox 360.
Notes
- For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds
- Mulitplayer contains maps: Argun and mp_bjd_test1