Call of Duty: World at War (Mar 20, 2007 prototype): Difference between revisions
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* For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds | * For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds | ||
* Mulitplayer contains maps: Argun and mp_bjd_test1 | * Mulitplayer contains maps: Argun and mp_bjd_test1 | ||
==Screenshots== | ==Screenshots== | ||
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</gallery> | </gallery> | ||
{{Navbox prototype|Call of Duty: World at War}} | |||
{{Prototype Footer}} | {{Prototype Footer}} |
Revision as of 14:06, February 3, 2024
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An early prototype of Call of Duty: World at War for the Xbox 360.
Notes
- For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds
- Mulitplayer contains maps: Argun and mp_bjd_test1
Screenshots