Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype): Difference between revisions

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A prototype of '''Call of Duty: Black Ops 2''' for the Microsoft Xbox 360.
A prototype of '''Call of Duty: Black Ops 2''' for the Microsoft Xbox 360.
(Need more detail on the old BO1 menu) Will check in a few weeks.
==Notes==
==Notes==
* Titled "Greenlight" build, shows two maps Yemen and Aftermath in early stages as well as a handful of early gun models and some placeholders from Black Ops 1.
* Build is 364 days before release.
* Build is mostly stable. Can run into crashing if bots are spawned. There are some random crashes within the menus but not often.
* By default the multiplayer menu will boot into a preliminary version of the new menu. The preliminary version doesn't allow for offline matches. Use lui_enabled 0 to access the Black Ops 1 menu. (This also works with campaign)
* '''Campaign menu looks different and features different missions depending on LUI. (0-Old BO1 menu or 1-New Early BO2 Menu)'''
* This build requires default.bik to start correctly (atleast on Xenia). Use one from a different Call of Duty game or build of Black Ops II to get this build to start correctly.
* Looking at the files, there appear to be leftover files relating to other multiplayer maps, singleplayer and the zombies mode.
* Looking at the files, there appear to be leftover files relating to other multiplayer maps, singleplayer and the zombies mode.
* This build requires default.bik to start correctly (atleast on Xenia). Use one from a different Call of Duty game or build of Black Ops II to get this build to start correctly.
 
* By default the multiplayer menu will boot into a preliminary version of the new menu. The preliminary version doesn't allow for offline matches. Use lui_enabled 0 to access the Black Ops 1 menu. (This also works with campaign)
== Details ==
 
=== General: ===
 
*Titled "Greenlight" build, Only has two maps '''Yemen''' and '''Aftermath''' in early stages.
 
*In the new menu, the campaign mode does not work but you can view the contents in-game.
**To access campaign through this method: open the patched xex, then click Main Menu, you will get redirected to the new main menu.
*Can play multiplayer with bots but you're likely to crash.
 
=== Campaign: ===
 
* In the BO2 menu, the campaign features a list of BO2 missions. When selected, you are presented with a very early prototype of the campaign's class setup. It is very basic and features weapons in set of columns and rows.
 
=== Multiplayer: ===
 
*There are early renditions of BO2 Weapons mixed with some BO1 assets/sounds.
**Perks and Killstreaks are a mess but showcase some cut/early content.
**Some notable Killstreaks:
***Shrike - ''Remote controlled quad rotor drone strapped with explosives.''
***Eagle Overwatch  - ''Get personal air support from a Eagle Overwatch''
***Satellite Recon (Early Orbital VSAT) - ''Shows both enemy position and direction on the mini-map. Cannot be shot down.''
***Assault Helicopter (Likely an early Stealth Chopper) - ''Call in a Viper Assault Helicopter.''
***Switchblades - ''Call in a swarm of lethal mini-drones that search and destroy enemies.''
***Gunship
***The Guardian turret was named '''H.P.M.''' (High Powered Microwave turret) early on.
***Hellstorm Missile was named '''Cruise Missile'''
*** X-47 Pegasus (Early version of Lodestar) - Lase missile targets remotely from the X-47 Pegasus.


== Screenshots ==
== Screenshots ==
Line 26: Line 59:
File:BO2Nov152011 BO1 Menu.png|Menu with lui_enabled 0
File:BO2Nov152011 BO1 Menu.png|Menu with lui_enabled 0
File:T6 greenlight mp la.png|mp_la (Aftermath)
File:T6 greenlight mp la.png|mp_la (Aftermath)
File:BO2Menu MissionClassWeaponSelect.png|BO2 Menu's Campaign Class selection. Very basic but has all the functionality of release. Every weapon is in columns and rows.
File:NewBO2 Pre-MissionClassSetup.png|BO2 Menu's Campaign Class setup. Very basic but has all the functionality of release. Start does not work.
File:MP Map Select.png|Class screen for Multiplayer.
File:New BO2 Menu.png|A very basic BO2 Main Menu. Likely ripped from MP and repurposed as a starting point.
File:NewBO2 Mission List.png|The BO2 Menu's Mission list. Features some key missions but not all. They are not accessible.
File:MapSelectScreenBO2.png|Map Selection screen for Multiplayer.
</gallery>
</gallery>
==Videos==
==Videos==

Revision as of 01:48, September 6, 2024

Title Screen
Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype)
Build date Tue Nov 15, 2011 01:09:58
Build name Multiplayer/Milestones/T6_greenlight_mp - CL1039668
Dump status Released
Origin Xbox 360 DevKit HDD
Game Call of Duty: Black Ops II
System Xbox 360
Genre FPS
Release date JP Nov 13,2012
US Nov 13, 2012
EU Nov 13, 2012
Download Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Call of Duty: Black Ops 2 for the Microsoft Xbox 360.

(Need more detail on the old BO1 menu) Will check in a few weeks.

Notes

  • Build is 364 days before release.
  • Build is mostly stable. Can run into crashing if bots are spawned. There are some random crashes within the menus but not often.
  • By default the multiplayer menu will boot into a preliminary version of the new menu. The preliminary version doesn't allow for offline matches. Use lui_enabled 0 to access the Black Ops 1 menu. (This also works with campaign)
  • Campaign menu looks different and features different missions depending on LUI. (0-Old BO1 menu or 1-New Early BO2 Menu)
  • This build requires default.bik to start correctly (atleast on Xenia). Use one from a different Call of Duty game or build of Black Ops II to get this build to start correctly.
  • Looking at the files, there appear to be leftover files relating to other multiplayer maps, singleplayer and the zombies mode.

Details

General:

  • Titled "Greenlight" build, Only has two maps Yemen and Aftermath in early stages.
  • In the new menu, the campaign mode does not work but you can view the contents in-game.
    • To access campaign through this method: open the patched xex, then click Main Menu, you will get redirected to the new main menu.
  • Can play multiplayer with bots but you're likely to crash.

Campaign:

  • In the BO2 menu, the campaign features a list of BO2 missions. When selected, you are presented with a very early prototype of the campaign's class setup. It is very basic and features weapons in set of columns and rows.

Multiplayer:

  • There are early renditions of BO2 Weapons mixed with some BO1 assets/sounds.
    • Perks and Killstreaks are a mess but showcase some cut/early content.
    • Some notable Killstreaks:
      • Shrike - Remote controlled quad rotor drone strapped with explosives.
      • Eagle Overwatch - Get personal air support from a Eagle Overwatch
      • Satellite Recon (Early Orbital VSAT) - Shows both enemy position and direction on the mini-map. Cannot be shot down.
      • Assault Helicopter (Likely an early Stealth Chopper) - Call in a Viper Assault Helicopter.
      • Switchblades - Call in a swarm of lethal mini-drones that search and destroy enemies.
      • Gunship
      • The Guardian turret was named H.P.M. (High Powered Microwave turret) early on.
      • Hellstorm Missile was named Cruise Missile
      • X-47 Pegasus (Early version of Lodestar) - Lase missile targets remotely from the X-47 Pegasus.

Screenshots

Videos