Call of Duty: World at War (Mar 20, 2007 prototype): Difference between revisions
Jump to navigation
Jump to search
PopuriAO29 (talk | contribs) No edit summary |
m (Added link to cod4 if you want to try out the test levels and dev levels) |
||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Prototype | {{Prototype | ||
|titlescreen=Call of Duty - World at War (Mar 20, 2007 prototype - MP menu).png | |||
|Page name=Call of Duty: World at War (Mar 20, 2007 prototype) | |Page name=Call of Duty: World at War (Mar 20, 2007 prototype) | ||
|builddate=Mar 20, 2007 | |builddate=Mar 20, 2007 | ||
|buildname=1.0.7 | |buildname=1.0.7 | ||
Line 20: | Line 20: | ||
}} | }} | ||
An early prototype of ''Call of Duty: World at War'' for the Xbox 360. | An early prototype of ''Call of Duty: World at War'' for the Xbox 360. | ||
==Notes== | |||
* Forked off of a Call of Duty 4 build circa February 2007 | |||
* Build only crashes if you select '''Treyarch Levels - Test''' in the campaign mode. | |||
* Multiplayer does not appear to have any issues from minor testing. | |||
== | == Details == | ||
* For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds | |||
* Mulitplayer contains maps: | *For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds. | ||
** Selecting '''Treyarch Levels - Test''' crashes. | |||
* Multiplayer can only be played through System Link and then creating a match. | |||
** Mulitplayer contains maps: '''mp_argun''' (cut CoD4 map) and '''mp_bjd_test1''' | |||
*** '''mp_argun''' is only accessible if you do not select a map. '''mp_bjd_test1''' is the only listed option once you select a map. | |||
** Listed mp modes are: '''War''', '''Sabotage''', '''Search and Destroy''', and '''Domination'''. | |||
** The Start and Back buttons are switched. | |||
** Only weapons that appear to be present is a '''Thompson''' with an AK47 logo, and the '''Default Weapon''' featuring a K9 head. | |||
** When sprinting in '''mp_bjd_test1''', there is a stamina bar. | |||
*'''If you want to try the missions in Levels - Test and Levels - Dev, they are all accessible in the [[Call of Duty 4: Modern Warfare (Apr 11, 2007 prototype)|(Apr 11, 2007)]] build of COD4.''' | |||
==Screenshots== | |||
<gallery> | |||
File:Call of Duty World at War Mar 20, 2007 prototype title.png|Singleplayer main menu | |||
File:Mp bjd test1-1.png|mp_bjd_test1 Map | |||
File:Mp bjd test1-2.png|Inside the green house on mp_bjd_test1 Map | |||
File:Mp argun1.png|Spawn area in mp_argun | |||
File:Mp argun2.png|Vantage point in mp_argun | |||
File:Waw 3-20-07 MP Modes.png|List of game modes within MP. | |||
</gallery> | |||
{{Navbox prototype|Call of Duty: World at War}} | {{Navbox prototype|Call of Duty: World at War}} | ||
{{Prototype Footer}} | {{Prototype Footer}} |
Latest revision as of 20:00, September 7, 2024
![]() | ||||||||||||||||||||||
Call of Duty: World at War (Mar 20, 2007 prototype) | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Call of Duty: World at War (Mar 20, 2007 prototype) (info) |
Download Call of Duty: World at War (Mar 20, 2007 prototype) from external mirror |
An early prototype of Call of Duty: World at War for the Xbox 360.
Notes
- Forked off of a Call of Duty 4 build circa February 2007
- Build only crashes if you select Treyarch Levels - Test in the campaign mode.
- Multiplayer does not appear to have any issues from minor testing.
Details
- For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds.
- Selecting Treyarch Levels - Test crashes.
- Multiplayer can only be played through System Link and then creating a match.
- Mulitplayer contains maps: mp_argun (cut CoD4 map) and mp_bjd_test1
- mp_argun is only accessible if you do not select a map. mp_bjd_test1 is the only listed option once you select a map.
- Listed mp modes are: War, Sabotage, Search and Destroy, and Domination.
- The Start and Back buttons are switched.
- Only weapons that appear to be present is a Thompson with an AK47 logo, and the Default Weapon featuring a K9 head.
- When sprinting in mp_bjd_test1, there is a stamina bar.
- Mulitplayer contains maps: mp_argun (cut CoD4 map) and mp_bjd_test1
- If you want to try the missions in Levels - Test and Levels - Dev, they are all accessible in the (Apr 11, 2007) build of COD4.
Screenshots