Call of Duty: World at War (Mar 20, 2007 prototype): Difference between revisions
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m (Added more detail to what functions. Features of said functioning parts.) |
m (Added link to cod4 if you want to try out the test levels and dev levels) |
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* Forked off of a Call of Duty 4 build circa February 2007 | * Forked off of a Call of Duty 4 build circa February 2007 | ||
* Build only crashes if you select '''Treyarch Levels - Test''' in the campaign mode. | * Build only crashes if you select '''Treyarch Levels - Test''' in the campaign mode. | ||
* Multiplayer does not appear to have any issues from minor testing. | |||
== Details == | == Details == | ||
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* Multiplayer can only be played through System Link and then creating a match. | * Multiplayer can only be played through System Link and then creating a match. | ||
** Mulitplayer contains maps: '''mp_argun''' (cut CoD4 map) and '''mp_bjd_test1''' | ** Mulitplayer contains maps: '''mp_argun''' (cut CoD4 map) and '''mp_bjd_test1''' | ||
** Listed are: '''War''', '''Sabotage''', '''Search and Destroy''', and '''Domination'''. | *** '''mp_argun''' is only accessible if you do not select a map. '''mp_bjd_test1''' is the only listed option once you select a map. | ||
** Listed mp modes are: '''War''', '''Sabotage''', '''Search and Destroy''', and '''Domination'''. | |||
** The Start and Back buttons are switched. | |||
** Only weapons that appear to be present is a '''Thompson''' with an AK47 logo, and the '''Default Weapon''' featuring a K9 head. | |||
** When sprinting in '''mp_bjd_test1''', there is a stamina bar. | |||
*'''If you want to try the missions in Levels - Test and Levels - Dev, they are all accessible in the [[Call of Duty 4: Modern Warfare (Apr 11, 2007 prototype)|(Apr 11, 2007)]] build of COD4.''' | |||
==Screenshots== | ==Screenshots== | ||
<gallery> | <gallery> | ||
Call of Duty World at War Mar 20, 2007 prototype title.png|Singleplayer main menu | File:Call of Duty World at War Mar 20, 2007 prototype title.png|Singleplayer main menu | ||
File:Mp bjd test1-1.png|mp_bjd_test1 Map | |||
File:Mp bjd test1-2.png|Inside the green house on mp_bjd_test1 Map | |||
File:Mp argun1.png|Spawn area in mp_argun | |||
File:Mp argun2.png|Vantage point in mp_argun | |||
File:Waw 3-20-07 MP Modes.png|List of game modes within MP. | |||
</gallery> | </gallery> | ||
{{Navbox prototype|Call of Duty: World at War}} | {{Navbox prototype|Call of Duty: World at War}} | ||
{{Prototype Footer}} | {{Prototype Footer}} |
Latest revision as of 20:00, September 7, 2024
Call of Duty: World at War (Mar 20, 2007 prototype) | ||||||||||||||||||||||
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Download Call of Duty: World at War (Mar 20, 2007 prototype) (info) |
Download Call of Duty: World at War (Mar 20, 2007 prototype) from external mirror |
An early prototype of Call of Duty: World at War for the Xbox 360.
Notes
- Forked off of a Call of Duty 4 build circa February 2007
- Build only crashes if you select Treyarch Levels - Test in the campaign mode.
- Multiplayer does not appear to have any issues from minor testing.
Details
- For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds.
- Selecting Treyarch Levels - Test crashes.
- Multiplayer can only be played through System Link and then creating a match.
- Mulitplayer contains maps: mp_argun (cut CoD4 map) and mp_bjd_test1
- mp_argun is only accessible if you do not select a map. mp_bjd_test1 is the only listed option once you select a map.
- Listed mp modes are: War, Sabotage, Search and Destroy, and Domination.
- The Start and Back buttons are switched.
- Only weapons that appear to be present is a Thompson with an AK47 logo, and the Default Weapon featuring a K9 head.
- When sprinting in mp_bjd_test1, there is a stamina bar.
- Mulitplayer contains maps: mp_argun (cut CoD4 map) and mp_bjd_test1
- If you want to try the missions in Levels - Test and Levels - Dev, they are all accessible in the (Apr 11, 2007) build of COD4.
Screenshots