Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype): Difference between revisions
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{{Download | {{Download | ||
|file=Call of Duty Black Ops II (1039668 2011-11-15).rar | |file=Call of Duty Black Ops II (1039668 2011-11-15).rar | ||
}} | }}{{Download|file=EvenMoreGreenlightPatches-BO2-Nov2011.rar|title=EvenMoreGreenlightPatches-BO2-Nov2011.rar}} | ||
A prototype of '''Call of Duty: Black Ops 2''' for the Microsoft Xbox 360. | A prototype of '''Call of Duty: Black Ops 2''' for the Microsoft Xbox 360. | ||
A patch folder is also included. Takes two seconds. Follow instructions to get working | |||
==Notes== | ==Notes== | ||
* Build is 364 days before release. | * Build is 364 days before release. | ||
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* By default the multiplayer menu will boot into a preliminary version of the new menu. The preliminary version doesn't allow for offline matches. Use lui_enabled 0 to access the Black Ops 1 menu. (This also works with campaign) | * By default the multiplayer menu will boot into a preliminary version of the new menu. The preliminary version doesn't allow for offline matches. Use lui_enabled 0 to access the Black Ops 1 menu. (This also works with campaign) | ||
* '''Campaign menu looks different and features different missions depending on LUI. (0-Old BO1 menu or 1-New Early BO2 Menu)''' | * '''Campaign menu looks different and features different missions depending on LUI. (0-Old BO1 menu or 1-New Early BO2 Menu)''' | ||
* This build requires default.bik to start correctly (atleast on Xenia). Use one from | * This build requires default.bik to start correctly (atleast on Xenia). Use one from any COD, Ghosts Beta works on first try. | ||
* Looking at the files, there appear to be leftover files relating to other multiplayer maps, singleplayer and the zombies mode. | * Looking at the files, there appear to be leftover files relating to other multiplayer maps, singleplayer and the zombies mode. | ||
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=== Campaign: === | === Campaign: === | ||
* | * In the BO2 menu, the campaign features a list of BO2 missions. When selected, you are presented with a very early prototype of the campaign's class setup. It is very basic and features weapons in set of columns and rows. | ||
=== Multiplayer: === | === Multiplayer: === |
Latest revision as of 21:25, September 13, 2024
Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype) | ||||||||||||||||
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Download Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype) (info) |
Download EvenMoreGreenlightPatches-BO2-Nov2011.rar (info) |
A prototype of Call of Duty: Black Ops 2 for the Microsoft Xbox 360.
A patch folder is also included. Takes two seconds. Follow instructions to get working
Notes
- Build is 364 days before release.
- Build is mostly stable. Can run into crashing if bots are spawned. There are some random crashes within the menus but not often.
- By default the multiplayer menu will boot into a preliminary version of the new menu. The preliminary version doesn't allow for offline matches. Use lui_enabled 0 to access the Black Ops 1 menu. (This also works with campaign)
- Campaign menu looks different and features different missions depending on LUI. (0-Old BO1 menu or 1-New Early BO2 Menu)
- This build requires default.bik to start correctly (atleast on Xenia). Use one from any COD, Ghosts Beta works on first try.
- Looking at the files, there appear to be leftover files relating to other multiplayer maps, singleplayer and the zombies mode.
Details
General:
- Titled "Greenlight" build, Only has two maps Yemen and Aftermath in early stages.
- In the new menu, the campaign mode does not work but you can view the contents in-game.
- To access campaign through this method: open the patched xex, then click Main Menu, you will get redirected to the new main menu.
- Can play multiplayer with bots but you're likely to crash.
Campaign:
- In the BO2 menu, the campaign features a list of BO2 missions. When selected, you are presented with a very early prototype of the campaign's class setup. It is very basic and features weapons in set of columns and rows.
Multiplayer:
- There are early renditions of BO2 Weapons mixed with some BO1 assets/sounds.
- Perks and Killstreaks are a mess but showcase some cut/early content.
- Some notable Killstreaks:
- Shrike - Remote controlled quad rotor drone strapped with explosives.
- Eagle Overwatch - Get personal air support from a Eagle Overwatch
- Satellite Recon (Early Orbital VSAT) - Shows both enemy position and direction on the mini-map. Cannot be shot down.
- Assault Helicopter (Likely an early Stealth Chopper) - Call in a Viper Assault Helicopter.
- Switchblades - Call in a swarm of lethal mini-drones that search and destroy enemies.
- Gunship
- The Guardian turret was named H.P.M. (High Powered Microwave turret) early on.
- Hellstorm Missile was named Cruise Missile
- X-47 Pegasus (Early version of Lodestar) - Lase missile targets remotely from the X-47 Pegasus.
Screenshots
Videos