Halo 4 (Dec 21, 2011 prototype): Difference between revisions
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(Added detail about multiplayer and campaign.) |
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* Predates the final build by 9 months. | * Predates the final build by 9 months. | ||
* Original filename: Halo 4 (Dec 21, 2011) [09550.11.12.21.0300-0] [Cache Build] [Debug Enabled] [Fragged Map Files].rar | * Original filename: Halo 4 (Dec 21, 2011) [09550.11.12.21.0300-0] [Cache Build] [Debug Enabled] [Fragged Map Files].rar | ||
* This build does not feature random crashing other than some maps and campaign missions not loading. | |||
== Details == | == Details == | ||
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=== Multiplayer === | === Multiplayer === | ||
* Maps listed: | |||
** Cavern | |||
** Complex | |||
** Fortress | |||
** Gore Valley | |||
** Testchamber | |||
** War House | |||
** Wraparound - Adrift | |||
* Complex has made some progress in development with now looking near release shape but no textures. | * Complex has made some progress in development with now looking near release shape but no textures. | ||
* Falcon and Revenant are likely flagged to be removed as their names are blank in the Forge menu. | * Falcon and Revenant are likely flagged to be removed as their names are blank in the Forge menu. | ||
* Mantis is still hidden but can be found in the [[Halo 4 (Oct 20, 2011 prototype)|(Oct 20, 2011)]] build on '''Sandtrap''' of all places. | * Mantis is still hidden but can be found in the [[Halo 4 (Oct 20, 2011 prototype)|(Oct 20, 2011)]] build on '''Sandtrap''' of all places. | ||
* | * Gore Valley (Longbow) does not launch on this build. | ||
* Match End screen looks more complete. | * Match End screen looks more complete. | ||
* Forge has its UI options back when hovering an object. | * Forge has its UI options back when hovering an object. | ||
== Screenshots == | == Screenshots == | ||
<gallery> | |||
File:Halo 4 Complex - Dec 2011.png|Complex has finally seen some progress compared to older builds. Looking close to release version. | |||
File:Halo 4 - Dec 2011 - Vehicles.png|Reach's Falcon and Warthog are still present. The Revenant has a makeover but never got used. | |||
File:Halo 4 Match End - Dec 2011.png|The Match End screen is looking more complete. The UI getting more stable/complete with this build. | |||
</gallery> | |||
==Acknowledgments== | ==Acknowledgments== |
Latest revision as of 10:23, September 12, 2024
Halo 4 (Dec 21, 2011 prototype) | ||||||||||||||||||||
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Download Halo 4 (Dec 21, 2011 prototype) (info) |
A prototype of Halo 4 for the Xbox 360.
Notes
- Predates the final build by 9 months.
- Original filename: Halo 4 (Dec 21, 2011) [09550.11.12.21.0300-0] [Cache Build] [Debug Enabled] [Fragged Map Files].rar
- This build does not feature random crashing other than some maps and campaign missions not loading.
Details
Campaign
- The levels are now in listed in an order but they are pretty much unplayable. Either not loading or you cant move/see.
Multiplayer
- Maps listed:
- Cavern
- Complex
- Fortress
- Gore Valley
- Testchamber
- War House
- Wraparound - Adrift
- Complex has made some progress in development with now looking near release shape but no textures.
- Falcon and Revenant are likely flagged to be removed as their names are blank in the Forge menu.
- Mantis is still hidden but can be found in the (Oct 20, 2011) build on Sandtrap of all places.
- Gore Valley (Longbow) does not launch on this build.
- Match End screen looks more complete.
- Forge has its UI options back when hovering an object.
Screenshots
Acknowledgments
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
See also