And Yet It Moves (Build 1.04): Difference between revisions

Created page with "{{Prototype |Page name=And Yet It Moves (Build 1.04) |builddate=Nov 21, 2006 |status=Released |dumper=Felix Bohatsch (Broken Rules) |releasedby=MattTheCatt |filedumpdate=January 20, 2026 |filereleasedate=January 24, 2026 |origin_type=Downloadable ZIP |origin_files=AndYetItMoves_Win_v1_04.zip |game=And Yet It Moves |system=PC |genre=Puzzle-platformer |release_date=Apr 2, 2009 |unreleased=No }} {{Download}} A build compiled 870 days before And Yet It Moves' final retail re..."
 
m Fixed game release date, April 23rd according to press kit
 
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|origin_type=Downloadable ZIP
|origin_type=Downloadable ZIP
|origin_files=AndYetItMoves_Win_v1_04.zip
|origin_files=AndYetItMoves_Win_v1_04.zip
AndYetItMoves_Mac_v1_04.zip
|game=And Yet It Moves
|game=And Yet It Moves
|system=PC
|system=PC
|genre=Puzzle-platformer
|genre=Puzzle-platformer
|release_date=Apr 2, 2009
|release_date=Apr 23, 2009
|unreleased=No
|unreleased=No
}}
|titlescreen=AYIM_104_TITLE.png}}
{{Download}}
{{Download|file=AndYetItMoves_Win_v1_04.zip|external=https://andyetitmoves.net/deprecated/downloads/AndYetItMoves_Win_v1_04.zip|title=And Yet It Moves 1.04 Windows Build}}{{Download|file=AndYetItMoves_Mac_v1_04.zip|external=https://andyetitmoves.net/deprecated/downloads/AndYetItMoves_Mac_v1_04.zip|title=And Yet It Moves 1.04 Mac Build}}
A build compiled 870 days before And Yet It Moves' final retail release. This used to be a demo available on the And Yet It Moves website. This build was most likely during the time when the game was still a game concept for a computer science course at Vienna University of Technology.
 
==Notes==
==Notes==
Different title screen music and new victory music is present.
* Different title screen music and new victory music is present.
Checkpoints are automatically created for you instead of having to activate them.
* Checkpoints are automatically created for you instead of having to activate them.
Two levels are present and are not seen in the final release.
* Two levels are present and are not seen in the final release.
Major sound differences like walking, dying, ambience etc.
* Major sound differences like walking, dying, ambience, etc.
The levels end automatically once you reach a certain point of the level instead of having to stand at the exit to win.
* The levels end automatically once you reach a certain point of the level instead of having to stand at the exit to win.
Many texture differences with background and terrain.
* Many texture differences with background and terrain.
The game allows you to switch between 32 bit and 16 bit modes.
* The game allows you to switch between 32 bit and 16 bit modes.
The second stage has mechanics that are in the final such as the monkey, fire, and bees.
* The second stage has mechanics that are in the final such as the monkey, fire, and bees.
You cannot quickly do a 180 degree shift with the up or down arrow keys.
* You cannot quickly do a 180 degree shift with the up or down arrow keys.
The second stage features a autoscrolling segment where the stage rotates the world for you.
* The second stage features an auto-scrolling segment where the stage rotates the world for you.
 
== Videos ==
{{Video embed|youtubelink=https://www.youtube.com/watch?v=gNTxoQdg0aE}}


==Screenshots==
==Screenshots==
[[File:Ayim_104_hand.png]]
<gallery>
File:Ayim_104_hand.png
</gallery>


{{Prototype Footer}}
{{Prototype Footer}}