And Yet It Moves (Build 1.04): Difference between revisions
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MattTheCatt (talk | contribs) (added mac build) |
MattTheCatt (talk | contribs) m (added mac to files to the info on the right) |
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|origin_type=Downloadable ZIP | |origin_type=Downloadable ZIP | ||
|origin_files=AndYetItMoves_Win_v1_04.zip | |origin_files=AndYetItMoves_Win_v1_04.zip | ||
AndYetItMoves_Mac_v1_04.zip | |||
|game=And Yet It Moves | |game=And Yet It Moves | ||
|system=PC | |system=PC | ||
Latest revision as of 16:28, January 25, 2026
| And Yet It Moves (Build 1.04) | ||||||||||||||||||||||||
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| Download And Yet It Moves 1.04 Windows Build (info) |
| Download And Yet It Moves 1.04 Windows Build from external mirror |
| Download And Yet It Moves 1.04 Mac Build (info) |
| Download And Yet It Moves 1.04 Mac Build from external mirror |
Notes
- Different title screen music and new victory music is present.
- Checkpoints are automatically created for you instead of having to activate them.
- Two levels are present and are not seen in the final release.
- Major sound differences like walking, dying, ambience, etc.
- The levels end automatically once you reach a certain point of the level instead of having to stand at the exit to win.
- Many texture differences with background and terrain.
- The game allows you to switch between 32 bit and 16 bit modes.
- The second stage has mechanics that are in the final such as the monkey, fire, and bees.
- You cannot quickly do a 180 degree shift with the up or down arrow keys.
- The second stage features an auto-scrolling segment where the stage rotates the world for you.
Videos
Screenshots