Gex Jr. (Jan 25, 2001 prototype): Difference between revisions
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|origin_type=CD-R | |origin_type=CD-R | ||
|origin_labels=ImageBuilder | |origin_labels=ImageBuilder | ||
|origin_dumpmethod= | |origin_dumpmethod=CloneCD | ||
|origin_ownership=justz00t | |origin_ownership=justz00t | ||
|game=Gex Jr. | |game=Gex Jr. | ||
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A short demo of the unreleased and unannounced game Gex Jr. for the Sony PlayStation. | A short demo of the unreleased and unannounced game Gex Jr. for the Sony PlayStation. | ||
==Notes== | ==Notes== | ||
This prototype contains only one short playable level and repeats the level every time you finish it. | {{Tcrf link|Gex Jr.}} | ||
*This prototype contains only one short playable level and repeats the level every time you finish it. | |||
*The level has a few soda cans that Gex Jr. can collect. Collecting one plays a gulping sound, but it doesn't show how many soda cans you've collected since the HUD doesn't exist. | |||
*Gex Jr's voice lines reference a few TV Shows, Movies, and Game Shows. These voice lines reference Teletubbies, Blue's Clues, Star Wars, and Who Wants to Be a Millionaire. | |||
*Gex Jr. has two unused voice lines found within the game's files. There's one where he exhales, (Would've been played if Gex Jr. collects a soda can.) and one where he shouts "Yikes!". (Would've been played if Gex Jr. takes damage supposedly.) | |||
*The Model Viewer cycles through Gex Jr's animations. | *The Model Viewer cycles through Gex Jr's animations. | ||
===Controls=== | |||
Use the '''D-Pad''' or the '''Left Analog Stick''' to move. While the shoulder buttons don't seem to have any function in-game - they do output text to the debug console like the current framerate, camera/character positions, etc... | |||
*Gex Jr | *Press '''START''' to open a model viewer. | ||
**'''Up''' / '''Down''' moves Gex Jr. up and down. | |||
**'''Left''' / '''Right''' rotates Gex Jr. clockwise or counter clockwise. | |||
Moveset: | |||
* | *Press '''X''' to jump. | ||
*Press | *Press '''Square''' for tail spin. | ||
*Press '''Triangle''' to fart. | |||
*Press Triangle to fart. | *Press '''Circle''' for tongue attack. | ||
*Press | |||
===Bugs=== | |||
* | *Pressing '''SELECT''' causes the demo to crash. This was maybe used for crash dumping or crash testing. | ||
* | *Pressing any action button after completing the level freezes you in-place until you press '''START''' twice to reset. | ||
*Pressing the jump button in mid-air after falling off a ledge still makes you jump, but you just continue falling. | |||
===Developer Quotes=== | |||
{| class="wikitable" | |||
| | |||
*"We ''(ImageBuilder)'' had been working on breaking into the console game market, up until this time we mainly made CD Rom Edutainment titles for other companies like; Disney, Hasbro, Discovery Channel, Activision, etc..., these were for the most part 2D animated games sometimes with 3D rendered elements." | |||
*"DINO was a little fun game we put together to test out all our new skills with 3D." | |||
*"Our artists were all trying to learn how to build and animate characters using Maya." | |||
*"Dino was a little dinosaur character demo, like Gex Jr. The dinosaur character was very cute. As I remember, he roared and trotted around, possibly shot his tongue out as an attack like Gex." | |||
*"As far as Gex Jr, I'm not positive, but I don't think we were producing Gex Jr. for any company, but were making it in hopes of selling the idea." | |||
*"I don't really recall if Gex Jr. was a younger version, or Son, or what." | |||
*"As far as Gex f***ing... you did play the games right? Remember the babe Agent Xtra?... I'm just sayin." | |||
|} | |||
===Miscellaneous Notes=== | |||
The previous dump of this prototype had some errors. A corrected dump of this prototype was made with CloneCD free from errors. | |||
*Game is emulatable: Yes (as of April 2, 2022). | |||
*Game contains dongle protection: No. | |||
*Game contains debugging symbols: N/A | |||
==Screenshots== | ==Screenshots== | ||
<gallery> | <center><gallery mode="nolines"> | ||
File:Gex Jr. (January 25, 2001 prototype) screenshot 1.png | File:Gex Jr. (January 25, 2001 prototype) screenshot 1.png | ||
File:Gex Jr. (January 25, 2001 prototype) screenshot 2.png | File:Gex Jr. (January 25, 2001 prototype) screenshot 2.png | ||
File:Gex Jr. (January 25, 2001 prototype) screenshot 3.png | File:Gex Jr. (January 25, 2001 prototype) screenshot 3.png | ||
File:Gex Jr. (January 25, 2001 prototype) screenshot 4.png | File:Gex Jr. (January 25, 2001 prototype) screenshot 4.png | ||
</gallery> | </gallery></center> | ||
==Videos== | ==Videos== | ||
<youtube width="320" height="240">SULWEWLIuXw</youtube> | <center><youtube width="320" height="240">SULWEWLIuXw</youtube></center> | ||
==Origin== | ==Origin== | ||
Line 72: | Line 87: | ||
</gallery> | </gallery> | ||
{{Prototype Footer}} | {{Prototype Footer|{{Navbox prototype|Gex Jr.}}}} |
Latest revision as of 14:17, April 7, 2023
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A short demo of the unreleased and unannounced game Gex Jr. for the Sony PlayStation.
Notes
The Cutting Room Floor research
- This prototype contains only one short playable level and repeats the level every time you finish it.
- The level has a few soda cans that Gex Jr. can collect. Collecting one plays a gulping sound, but it doesn't show how many soda cans you've collected since the HUD doesn't exist.
- Gex Jr's voice lines reference a few TV Shows, Movies, and Game Shows. These voice lines reference Teletubbies, Blue's Clues, Star Wars, and Who Wants to Be a Millionaire.
- Gex Jr. has two unused voice lines found within the game's files. There's one where he exhales, (Would've been played if Gex Jr. collects a soda can.) and one where he shouts "Yikes!". (Would've been played if Gex Jr. takes damage supposedly.)
- The Model Viewer cycles through Gex Jr's animations.
Controls
Use the D-Pad or the Left Analog Stick to move. While the shoulder buttons don't seem to have any function in-game - they do output text to the debug console like the current framerate, camera/character positions, etc...
- Press START to open a model viewer.
- Up / Down moves Gex Jr. up and down.
- Left / Right rotates Gex Jr. clockwise or counter clockwise.
Moveset:
- Press X to jump.
- Press Square for tail spin.
- Press Triangle to fart.
- Press Circle for tongue attack.
Bugs
- Pressing SELECT causes the demo to crash. This was maybe used for crash dumping or crash testing.
- Pressing any action button after completing the level freezes you in-place until you press START twice to reset.
- Pressing the jump button in mid-air after falling off a ledge still makes you jump, but you just continue falling.
Developer Quotes
|
Miscellaneous Notes
The previous dump of this prototype had some errors. A corrected dump of this prototype was made with CloneCD free from errors.
- Game is emulatable: Yes (as of April 2, 2022).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
Screenshots
Videos
Origin