Call of Duty: World at War (Mar 20, 2007 prototype): Difference between revisions
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An early prototype of ''Call of Duty: World at War'' for the Xbox 360. | An early prototype of ''Call of Duty: World at War'' for the Xbox 360. | ||
==Notes== | ==Notes== | ||
* Forked off of a Call of Duty 4 build circa February 2007 | |||
* For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds | * For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds | ||
* Mulitplayer contains maps: | * Mulitplayer contains maps: mp_argun (cut CoD4 map) and mp_bjd_test1 | ||
==Screenshots== | ==Screenshots== |
Revision as of 22:53, August 27, 2024
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An early prototype of Call of Duty: World at War for the Xbox 360.
Notes
- Forked off of a Call of Duty 4 build circa February 2007
- For single player, it contains literally nothing for World at War, just uses placeholders from early Call of Duty 4: Modern Warfare builds
- Mulitplayer contains maps: mp_argun (cut CoD4 map) and mp_bjd_test1
Screenshots