Condemned 2: Bloodshot (Dec 12, 2007 prototype): Difference between revisions
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MrEdcar007 (talk | contribs) (Added info from a thorough playthrough I had from this build.) |
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{{Prototype | {{Prototype | ||
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A prototype of Condemned 2: Bloodshot for the Xbox 360. | A prototype of Condemned 2: Bloodshot for the Xbox 360. | ||
==Notes== | ==Notes== | ||
* Predates the final build by 2 months. | |||
* Rating Pending ESRB screen. | *Predates the final build by 2 months. | ||
* Missing note on the Video Options screen describing the lighting difference between playing during the day and night. | *Rating Pending ESRB screen. | ||
* Main menu background is different. | *Missing note on the Video Options screen describing the lighting difference between playing during the day and night. | ||
* The Select A button prompt is in a different position on the main menu. | *Main menu background is different. | ||
* Custom level option on the main menu in this build, which is a level select. | *The Pause screen is unfinshed. | ||
* | *The Select A button prompt is in a different position on the main menu. | ||
* XEX information: | *The A button Interaction prompt text has diffferent placement from final. | ||
** Header Maker ID: SE | *Enemy A.I. is unfinished, they don't break spam attacks and sometimes get stuck or ignore the player. | ||
** Header Product Code: 2031 | *Death/Game Over screen is different. In this build, Ethan just ragdolls and the text "You were killed!" appears. Very similar to Game Over screen from Multiplayer. | ||
** Header Title: Condemned 2: Bloodshot | *Custom level option on the main menu in this build, which is a level select. | ||
** Header PE Name: Yeti_Xenon_R.exe | *Game is playable from start to finish, some triggers may fail so level restart might help. | ||
** Header Executable Name: /default.xex | *The Combo/Damage Multiplier UI is different from final. | ||
** Header: Executable Checksum (MD5): a31ee77d0eadc58a77abd0536bf5c3f0 | *Some Combo moves haven't been implement yet. | ||
* Miscellaneous Notes: | *Investigation UI has some differences from final. | ||
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022). | *Gun Icons UI when holstered seem placeholder/unfinished compared to final. | ||
*** Issues: No issues. | *Some collectibles have different placements and some aren't implemented yet. | ||
*Some dialogue differences compared to final, some lines aren't voiced yet. Enable subtitles to spot differnces. | |||
*Debug functions enabled with keyboard. Function keys at top of KB (F1 - F12) perform/enable varions dev options like free cam and various other debug information. | |||
*The gunplay is unbalanced in this build, enemies with guns are highly accurate and deal a lot of damage. God mode recommended. | |||
*In the Walker Doll Factory level, there is a cut hobo character at the end of the level. Ethan has a Response interaction with the same character which also got cut. | |||
*The SCU Nightmare level has a waves of armed enemies at the end of the nightmare. Very difficult without God mode and different/unfinished level layout. | |||
*All cutscenes, except the opening intro, are very unfinished with minor differences to final. The ending cutscene is slightly extended with Rosa commenting that Ethan needs a bath. | |||
*XEX information: | |||
**Header Maker ID: SE | |||
**Header Product Code: 2031 | |||
**Header Title: Condemned 2: Bloodshot | |||
**Header PE Name: Yeti_Xenon_R.exe | |||
**Header Executable Name: /default.xex | |||
**Header: Executable Checksum (MD5): a31ee77d0eadc58a77abd0536bf5c3f0 | |||
*Miscellaneous Notes: | |||
**Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022). | |||
***Issues: No issues. | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-32.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-34.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-49.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-57.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-06.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-23.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-25.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-27.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-32.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-36.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-39.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-44.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-49.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-52.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-07.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-12.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-15.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-27.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-59.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-24.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-33.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-43.png | ||
Screenshot - Condemned 2 | File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-53.png | ||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
X360 - Condemned 2 12-13-07.JPG|Disc front. | File:X360 - Condemned 2 12-13-07.JPG|Disc front. | ||
</gallery></center> | </gallery></center> | ||
Line 100: | Line 114: | ||
==See also== | ==See also== | ||
* [[Project Deluge: Xbox 360 and Wii|Project Deluge: Xbox 360 and Wii (December 25, 2022)]] | |||
* [https://tcrf.net The Cutting Room Floor (TCRF)] | *[[Project Deluge: Xbox 360 and Wii|Project Deluge: Xbox 360 and Wii (December 25, 2022)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net The Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
<!-- ==Footer== --> | <!-- ==Footer== --> | ||
{{Navbox prototype|Condemned 2: Bloodshot}} | {{Navbox prototype|Condemned 2: Bloodshot}} |
Latest revision as of 17:03, May 8, 2023
Condemned 2: Bloodshot (Dec 12, 2007 prototype) | ||||||||||||||||||||||||||||||
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Download Condemned 2: Bloodshot (Dec 12, 2007 prototype) (info) |
Download Condemned 2: Bloodshot (Dec 12, 2007 prototype) from external mirror |
A prototype of Condemned 2: Bloodshot for the Xbox 360.
Notes
- Predates the final build by 2 months.
- Rating Pending ESRB screen.
- Missing note on the Video Options screen describing the lighting difference between playing during the day and night.
- Main menu background is different.
- The Pause screen is unfinshed.
- The Select A button prompt is in a different position on the main menu.
- The A button Interaction prompt text has diffferent placement from final.
- Enemy A.I. is unfinished, they don't break spam attacks and sometimes get stuck or ignore the player.
- Death/Game Over screen is different. In this build, Ethan just ragdolls and the text "You were killed!" appears. Very similar to Game Over screen from Multiplayer.
- Custom level option on the main menu in this build, which is a level select.
- Game is playable from start to finish, some triggers may fail so level restart might help.
- The Combo/Damage Multiplier UI is different from final.
- Some Combo moves haven't been implement yet.
- Investigation UI has some differences from final.
- Gun Icons UI when holstered seem placeholder/unfinished compared to final.
- Some collectibles have different placements and some aren't implemented yet.
- Some dialogue differences compared to final, some lines aren't voiced yet. Enable subtitles to spot differnces.
- Debug functions enabled with keyboard. Function keys at top of KB (F1 - F12) perform/enable varions dev options like free cam and various other debug information.
- The gunplay is unbalanced in this build, enemies with guns are highly accurate and deal a lot of damage. God mode recommended.
- In the Walker Doll Factory level, there is a cut hobo character at the end of the level. Ethan has a Response interaction with the same character which also got cut.
- The SCU Nightmare level has a waves of armed enemies at the end of the nightmare. Very difficult without God mode and different/unfinished level layout.
- All cutscenes, except the opening intro, are very unfinished with minor differences to final. The ending cutscene is slightly extended with Rosa commenting that Ethan needs a bath.
- XEX information:
- Header Maker ID: SE
- Header Product Code: 2031
- Header Title: Condemned 2: Bloodshot
- Header PE Name: Yeti_Xenon_R.exe
- Header Executable Name: /default.xex
- Header: Executable Checksum (MD5): a31ee77d0eadc58a77abd0536bf5c3f0
- Miscellaneous Notes:
- Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
- Issues: No issues.
- Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
Screenshots
Origin
Files
Archive Contents:
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
X360 - Condemned 2 12-13-07.bin | File | 2021-10-10 11:41:40 | 5.03 GB | d9eb915b025f8a5860b4e0b072da17b635e08353 |
X360 - Condemned 2 12-13-07.cue | File | 2021-10-10 11:21:41 | 93 bytes | b432c724f1ae20472411d244c026845159e327bc |
X360 - Condemned 2 12-13-07.JPG | File | 2021-10-24 01:11:01 | 2.18 MB | 41282bb8a537f3dc6fa11de8391ef9f4370b0117 |
Download File:
File | Type | Date | Size | Comment | SHA-1 |
---|---|---|---|---|---|
Condemned 2 - Bloodshot (Dec 12, 2007 prototype).7z | 7zip Archive | 2021-10-25 14:40:57 | 4.97 GB | Download file | 6a453e4a59eb4f016363ccf7627ecfbe152af2bd |
Acknowledgments
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox 360 and Wii (December 25, 2022)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)