Call of Duty: World at War (Mar 27, 2007 Singleplayer/Multiplayer Prototype): Difference between revisions
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(Added detail to clarify build such as what is different and missing files compared to its older build.) |
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An early prototype of ''Call of Duty: World at War'' for the Xbox 360. | |||
== Notes == | |||
This build is practically identical to the [[Call of Duty: World at War (Mar 20, 2007 prototype)|March 20, 2007]] build. It has the same details, content, and issues. | |||
Files missing in this build are: | |||
* assert.log | |||
* console.log | |||
* ff.config | |||
* missingasset.csv | |||
* mp_invasion.ff | |||
{{Prototype Footer|{{Navbox prototype|Call of Duty: World at War}}}} | {{Prototype Footer|{{Navbox prototype|Call of Duty: World at War}}}} |
Revision as of 23:30, September 5, 2024
Call of Duty: World at War (Mar 27, 2007 Singleplayer/Multiplayer Prototype) | ||||||||||||||||
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Download Call of Duty: World at War (Mar 27, 2007 Singleplayer/Multiplayer Prototype) (info) |
An early prototype of Call of Duty: World at War for the Xbox 360.
Notes
This build is practically identical to the March 20, 2007 build. It has the same details, content, and issues.
Files missing in this build are:
- assert.log
- console.log
- ff.config
- missingasset.csv
- mp_invasion.ff