Call of Duty: World at War (Mar 27, 2007 Singleplayer/Multiplayer Prototype): Difference between revisions

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(Added detail to clarify build such as what is different and missing files compared to its older build.)
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A prototype of Call of Duty: World at War for the Microsoft Xbox 360.
An early prototype of ''Call of Duty: World at War'' for the Xbox 360.


== Notes ==
This build is practically identical to the [[Call of Duty: World at War (Mar 20, 2007 prototype)|March 20, 2007]] build. It has the same details, content, and issues.
Files missing in this build are:
* assert.log
* console.log
* ff.config
* missingasset.csv
* mp_invasion.ff
{{Prototype Footer|{{Navbox prototype|Call of Duty: World at War}}}}
{{Prototype Footer|{{Navbox prototype|Call of Duty: World at War}}}}

Revision as of 23:30, September 5, 2024

Title Screen
Call of Duty: World at War (Mar 27, 2007 Singleplayer/Multiplayer Prototype)
Build date Tue Mar 27 2007 11:42:01
Build name Single Player: 1.0.7 Multiplayer: 1.0.7278
Dump status Released
Origin Raw Dump from Dev Kit HDD
Game Call of Duty: World at War
System Xbox 360
Genre FPS
Release date AU Nov 12, 2008
US Nov 11, 2008
EU Nov 14, 2008
Download Call of Duty: World at War (Mar 27, 2007 Singleplayer/Multiplayer Prototype) (info)
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An early prototype of Call of Duty: World at War for the Xbox 360.

Notes

This build is practically identical to the March 20, 2007 build. It has the same details, content, and issues.


Files missing in this build are:

  • assert.log
  • console.log
  • ff.config
  • missingasset.csv
  • mp_invasion.ff