Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype): Difference between revisions
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(Added more detail to what functions. Features of said functioning parts. Also added list of killstreaks that are missing or was early version. Added images of what may seem interesting.) |
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A prototype of '''Call of Duty: Black Ops 2''' for the Microsoft Xbox 360. | A prototype of '''Call of Duty: Black Ops 2''' for the Microsoft Xbox 360. | ||
(Need more detail on the old BO1 menu) Will check in a few weeks. | |||
==Notes== | ==Notes== | ||
* | * Build is 364 days before release. | ||
* Build is mostly stable. Can run into crashing if bots are spawned. There are some random crashes within the menus but not often. | |||
* By default the multiplayer menu will boot into a preliminary version of the new menu. The preliminary version doesn't allow for offline matches. Use lui_enabled 0 to access the Black Ops 1 menu. (This also works with campaign) | |||
* '''Campaign menu looks different and features different missions depending on LUI. (0-Old BO1 menu or 1-New Early BO2 Menu)''' | |||
* This build requires default.bik to start correctly (atleast on Xenia). Use one from a different Call of Duty game or build of Black Ops II to get this build to start correctly. | |||
* Looking at the files, there appear to be leftover files relating to other multiplayer maps, singleplayer and the zombies mode. | * Looking at the files, there appear to be leftover files relating to other multiplayer maps, singleplayer and the zombies mode. | ||
* | |||
* | == Details == | ||
=== General: === | |||
*Titled "Greenlight" build, Only has two maps '''Yemen''' and '''Aftermath''' in early stages. | |||
*In the new menu, the campaign mode does not work but you can view the contents in-game. | |||
**To access campaign through this method: open the patched xex, then click Main Menu, you will get redirected to the new main menu. | |||
*Can play multiplayer with bots but you're likely to crash. | |||
=== Campaign: === | |||
* Through the bypass patch, the campaign features a list of BO2 missions. When selected, you are presented with a very early prototype of the campaign's class setup. It is very basic and features weapons in set of columns and rows. | |||
=== Multiplayer: === | |||
*There are early renditions of BO2 Weapons mixed with some BO1 assets/sounds. | |||
**Perks and Killstreaks are a mess but showcase some cut/early content. | |||
**Some notable Killstreaks: | |||
***Shrike - ''Remote controlled quad rotor drone strapped with explosives.'' | |||
***Eagle Overwatch - ''Get personal air support from a Eagle Overwatch'' | |||
***Satellite Recon (Early Orbital VSAT) - ''Shows both enemy position and direction on the mini-map. Cannot be shot down.'' | |||
***Assault Helicopter (Likely an early Stealth Chopper) - ''Call in a Viper Assault Helicopter.'' | |||
***Switchblades - ''Call in a swarm of lethal mini-drones that search and destroy enemies.'' | |||
***Gunship | |||
***The Guardian turret was named '''H.P.M.''' (High Powered Microwave turret) early on. | |||
***Hellstorm Missile was named '''Cruise Missile''' | |||
*** [[File:New BO2 Menu.png|alt=A very basic BO2 Main Menu. Likely ripped from MP and repurposed as a starting point.|thumb|A very basic BO2 Main Menu. Likely ripped from MP and repurposed as a starting point.]][[File:NewBO2 Mission List.png|alt=The BO2 Menu's Mission list. Features some key missions but not all. They are not accessible.|thumb|The BO2 Menu's Mission list. Features some key missions but not all. They are not accessible.]][[File:NewBO2 Pre-MissionClassSetup.png|alt=BO2 Menu's Campaign Class setup. Very basic but has all the functionality of release. Start does not work.|thumb|BO2 Menu's Campaign Class setup. Very basic but has all the functionality of release. Start does not work.]][[File:MP Map Select.png|alt=Map Selection screen for Multiplayer.|thumb|Map Selection screen for Multiplayer.]]X-47 Pegasus (Early version of Lodestar) - Lase missile targets remotely from the X-47 Pegasus. | |||
== Screenshots == | == Screenshots == |
Revision as of 01:39, September 6, 2024
Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype) | ||||||||||||||||
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Download Call of Duty: Black Ops II (Nov 15, 2011 Multiplayer Prototype) (info) |
A prototype of Call of Duty: Black Ops 2 for the Microsoft Xbox 360.
(Need more detail on the old BO1 menu) Will check in a few weeks.
Notes
- Build is 364 days before release.
- Build is mostly stable. Can run into crashing if bots are spawned. There are some random crashes within the menus but not often.
- By default the multiplayer menu will boot into a preliminary version of the new menu. The preliminary version doesn't allow for offline matches. Use lui_enabled 0 to access the Black Ops 1 menu. (This also works with campaign)
- Campaign menu looks different and features different missions depending on LUI. (0-Old BO1 menu or 1-New Early BO2 Menu)
- This build requires default.bik to start correctly (atleast on Xenia). Use one from a different Call of Duty game or build of Black Ops II to get this build to start correctly.
- Looking at the files, there appear to be leftover files relating to other multiplayer maps, singleplayer and the zombies mode.
Details
General:
- Titled "Greenlight" build, Only has two maps Yemen and Aftermath in early stages.
- In the new menu, the campaign mode does not work but you can view the contents in-game.
- To access campaign through this method: open the patched xex, then click Main Menu, you will get redirected to the new main menu.
- Can play multiplayer with bots but you're likely to crash.
Campaign:
- Through the bypass patch, the campaign features a list of BO2 missions. When selected, you are presented with a very early prototype of the campaign's class setup. It is very basic and features weapons in set of columns and rows.
Multiplayer:
- There are early renditions of BO2 Weapons mixed with some BO1 assets/sounds.
- Perks and Killstreaks are a mess but showcase some cut/early content.
- Some notable Killstreaks:
- Shrike - Remote controlled quad rotor drone strapped with explosives.
- Eagle Overwatch - Get personal air support from a Eagle Overwatch
- Satellite Recon (Early Orbital VSAT) - Shows both enemy position and direction on the mini-map. Cannot be shot down.
- Assault Helicopter (Likely an early Stealth Chopper) - Call in a Viper Assault Helicopter.
- Switchblades - Call in a swarm of lethal mini-drones that search and destroy enemies.
- Gunship
- The Guardian turret was named H.P.M. (High Powered Microwave turret) early on.
- Hellstorm Missile was named Cruise Missile
- X-47 Pegasus (Early version of Lodestar) - Lase missile targets remotely from the X-47 Pegasus.
Screenshots
Videos