Burnout 3: Takedown (Jun 8, 2004 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
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A prototype of Burnout 3: Takedown for the PlayStation 2. | A prototype of Burnout 3: Takedown for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
* Has a map file for the used .elf but also leftovers for removed .elf files from internal and debug builds | |||
* Miscellaneous Notes: | *Has a map file for the used .elf but also leftovers for removed .elf files from internal and debug builds | ||
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | *Miscellaneous Notes: | ||
** Game contains dongle protection: No. | **Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | ||
** Uses early billboards and flame icons for the HUD. | **Game contains dongle protection: No. | ||
** Includes "Speed Up!" penalty for whenever the player stalls for more than 5 seconds in a Road Rage. | **Uses early billboards and flame icons for the HUD. | ||
**Includes "Speed Up!" penalty for whenever the player stalls for more than 5 seconds in a Road Rage. | |||
**Includes hard starts from earlier builds of the game. | |||
**Includes unused camera rotation for the start and end of a race. | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
File:Burnout3takedownprealphapreview title.png | |||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
PS2 - Burnout 3 Takedown For Preview Only Pre-Alpha 1 6-07-2004.jpeg|Disc front. | File:PS2 - Burnout 3 Takedown For Preview Only Pre-Alpha 1 6-07-2004.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
==Files== | ==Files== | ||
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A huge thanks to Nex for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | A huge thanks to Nex for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | |||
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | *[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
{{Prototype Footer|{{Navbox prototype|Burnout 3: Takedown}}}} | {{Prototype Footer|{{Navbox prototype|Burnout 3: Takedown}}}} |
Revision as of 04:25, March 21, 2021
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Download Burnout 3: Takedown (Jun 8, 2004 prototype) (info) |
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A prototype of Burnout 3: Takedown for the PlayStation 2.
Notes
- Has a map file for the used .elf but also leftovers for removed .elf files from internal and debug builds
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
- Uses early billboards and flame icons for the HUD.
- Includes "Speed Up!" penalty for whenever the player stalls for more than 5 seconds in a Road Rage.
- Includes hard starts from earlier builds of the game.
- Includes unused camera rotation for the start and end of a race.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Burnout 3 Takedown For Preview Only Pre-Alpha 1 6-07-2004.iso | File | 2020-05-11 07:41:05 | 410.64 MB | 308f9dbd37e881be3c7a5cab5fc722a6c1ace6e0 |
PS2 - Burnout 3 Takedown For Preview Only Pre-Alpha 1 6-07-2004.dvd | File | 2020-05-11 07:26:09 | 69 bytes | df74fb7ada2e3ecfc0e7fa9ca03431f74a048a0b |
PS2 - Burnout 3 Takedown For Preview Only Pre-Alpha 1 6-07-2004.jpeg | File | 2020-05-21 15:37:53 | 2.09 MB | c216d5e87e280f8677b81d2a336ad2063bb741eb |
Acknowledgments
A huge thanks to Nex for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)