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Final Fantasy (Prototype)
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Dump status |
Released
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Dumped by |
Stephan Reese
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Released by |
drx
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File release date |
December 7, 2020
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Origin
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EPROM cartridge
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Dump method |
Mini NT Noir
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Ownership |
Stephan Reese (2020-Present)
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Game
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Final Fantasy
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System |
NES
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Genre |
Role-playing
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Release date |
JP Dec 18, 1987 US May 1990
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Article
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Final Fantasy English Localization Prototype
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A localization prototype of Final Fantasy for the NES.
Notes
The Cutting Room Floor research
| NPC Script Changes Click here to check out all of the dialog changes from this prototype in comparison to the final North American release. |
- English localization prototype.
- Cannot save.
- Churches still exist in this game.
- "Temple of Fiends - Chaos" map is still using the Japanese layout.
- The prototype contains a mixture of art from both the final Japanese and North American release.
- Medusa's sprite uses the Japanese design.
- The Eye uses the final North American design.
- Fighter and White Mage's weak battle sprite is using the final North American design.
- The prototype contains many text differences in comparison to the final North American release.
- References to death are left intact and haven't been rewritten yet.
- The PURE item is referred to as CURE in the prototype. All other item names are the same in the prototype in comparison to the final North American release.
- Weapon name changes (all other item names are unchanged):
Proto |
Final
|
Defence |
Defense
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Vorpal! |
Vorpal
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Catclow |
CatClaw
|
Death @S |
Bane @S
|
- Armor name changes (all other item changes are unchanged):
Proto |
Final
|
Easis @s |
Aegis @s
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ProMant |
ProCape
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Ribon |
Ribbon
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- Magic name changes (all other magic name changes are unchanged):
Proto |
Final
|
CRE |
CURE
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DIA |
HARM
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PRO |
FOG
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BLIP |
RUSE
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FIR |
FIRE
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SEP |
SLEP
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HAP |
LOCK
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BEHE |
LAMP
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QUET |
MUTE
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INV |
INVS
|
STRI |
TMPR
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SLO |
SLOW
|
CRES |
CUR2
|
DIAS |
HRM2
|
HEL |
HEAL
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FIRS |
FIR2
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LITS |
LIT2
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HAPS |
LOK2
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POHE |
PURE
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QUHE |
AMUT
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SEPS |
SLP2
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ICES |
ICE2
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CREM |
CUR3
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RAS |
LIFE
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DIAM |
HRM3
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HELS |
HEL2
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FIRM |
FIR3
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TEL |
WARP
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SLOS |
SLO2
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SOHE |
SOFT
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TELS |
EXIT
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PROS |
FOG2
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INVS |
INV2
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LITM |
LIT3
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DEAD |
RUB
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CREL |
CUR4
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DIAL |
HRM4
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LIVE |
ARUB
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HELM |
HEL3
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ICEM |
ICE3
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SABL |
SABR
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BRIN |
BLND
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RASS |
LIF2
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HOLY |
FADE
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DESP |
XFER
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XXXX |
NUKE
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KILL |
XXXX
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- Class name changes (all other class names are final):
Proto |
Final
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MONK |
Bl.BELT
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M.MONK |
MASTER
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RED WIZ |
RedWiz
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Wh.WIZ. |
Wh.Wiz
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Bl.WIZ. |
Bl.Wiz
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- Enemy attack name changes (all other attack names are final. Note that many of them are duplicates, possibly as a temporary placeholder before new names could be thought up):
Proto |
Final
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SNOWSTORM |
FROST
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BLAZE |
HEAT
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GLARE |
GLANCE
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GLARE |
GAZE
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BLAZE |
SCORCH
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EARTHQUAKE |
CRACK
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GLARE |
SQUINT
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GLARE |
STARE
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SNOWSTORM |
BLIZZARD
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BLAZE |
INFERNO
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BLAZE |
CREMATE
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POISON GAS |
POISON
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MIND BLAST |
TRANCE
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POISON GAS |
POISON
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LIGHTNING |
THUNDER
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POISON GAS |
TOXIC
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NEEDLE |
STINGER
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GLARE |
DAZZLE
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TIDAL WAVE |
SWIRL
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TORNADE |
TORNADO
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- Enemy name changes (all other enemy names are the same):
Proto |
Final
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GOBLIN |
IMP
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GrGOBLIN |
GrIMP
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WEREWOLF |
WrWOLF
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Wh.WOLF |
FrWOLF
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LIZARD |
IGUANA
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SALAMAND |
AGAMA
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BASILISK |
SAURIA
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W.GIANT |
FrGIANT
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FISHUS |
SAHAG
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GrFISHUS |
R.SAHAG
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PrFISHUS |
WzSAHAG
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PIRATES |
PIRATE
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KAIZOKU |
KYZOKU
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Wh.SHARK |
SHARK
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BIGEYE |
OddEYE
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DEEPEYE |
BigEYE
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SKELTON |
BONE
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WORM |
CREEP
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CROWLER |
CRAWL
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HIENA |
HYENA
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HELLDOG |
CEREBUS
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Cap.OGRE |
GrOGRE
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Pr.OGRE |
WzOGRE
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COBRA |
ASP
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ANACONDA |
COBRA
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SEANAKE |
SeaSNAKE
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MINOTAUR |
BULL
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MINOZONB |
ZomBULL
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SEROLL |
SeaTROLL
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WRAITH |
IMAGE
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SPECTOR |
WRAITH
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GOHST |
GHOST
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GHULE |
GHOUL
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GHAST |
GEIST
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WIGHT |
SPECTER
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PinkWORM |
WORM
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SandWORM |
Sand W
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GrWORM |
Grey W
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EYEGOHST |
PHANTOM
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TIGERMAN |
CATMAN
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MANTIGER |
MANCAT
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MEGAPEDE |
PEDE
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GIGAPEDE |
GrPEDE
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ST.TIGER |
Saber T
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VAMPMAGE |
WzVAMP
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GARGOIL |
GARGOYLE
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DEVIL |
R.GOYLE
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W.DRAGON |
Frost D
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R.DRAGON |
Red D
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Z.DRAGON |
ZombieD
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SLIME |
SCUM
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OOZE |
MUCK
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JELLY |
OOZE
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PUDDING |
SLIME
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SPINER |
ARACHNID
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SPINX |
SPHINX
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ARMADILO |
R.ANKYLO
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JAGANUT |
ANKYLO
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PrMUMMY |
WzMUMMY
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DEATHALE |
PERILISK
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AROZAURS |
TYRO
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TYRANO |
T REX
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PIRANHA |
CARIBE
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RedGAR |
R.CARIBE
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ALLIGATR |
GATOR
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WhGATOR |
FrGATOR
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KDS |
OCHO
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L"KDS |
NAOCHO
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REDHYDRA |
R.HYDRA
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GARDIAN |
GUARD
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SOLDIER |
SENTRY
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Ls.NAGA |
NAGA
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Gr.NAGA |
GrNAGA
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GHIMERA |
JIMERA
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DEAMON |
WIZARD
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SOULEAT |
SORCERER
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G.DRAGON |
Gas D
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B.DRAGON |
Blue D
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MUDGOLEM |
MudGOL
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STNGOLEM |
RockGOL
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IRNGOLEM |
IronGOL
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EVILMAN |
BADMAN
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DEATHMAN |
EVILMAN
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WIZARD |
MAGE
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HORSE |
MADPONY
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HELLPONY |
NITEMARE
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MARSHAL |
WarMECH
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- Battle dialog changes (all others remain the same, some of the text that seem like they match actually have an added/removed space before or after the string):
Proto |
Final
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Armors up |
Armor up
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Slept |
Asleep
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Defend thunder |
Defend lightning
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Became dull |
Lost intelligence
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Sealed attack |
Attack halted
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Flinched |
Became terrified
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Death |
Erased
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Fall into crack |
Fell into crack
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Paralized |
Paralyzed
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Got magic sword |
Weapon became enchanted
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Defenceless |
Defenseless
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Got into twilight-zone |
Exile to 4th dimension
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Killed{C3} |
Slain{C3}
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Effectless |
Ineffective
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Paralized |
Paralyzed
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Hits! |
Hits!
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Magic sealed |
Magic blocked
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DMG |
DMG
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Stoned |
Stopped
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Dead |
Terminated
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{E6}{EA}{C8}{C9} |
A{EA}{C8}{C9}
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Dumb |
Mute
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Effectless now |
Ineffective now
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Screenshots
Talking with the princess after rescue.
Videos
Files
File
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Type
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Date
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Size
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SHA-1
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Final Fantasy (Prototype).nes
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NES ROM binary (with iNES header)
|
2018-01-02
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256 KB
|
cf6a8fc6cf3f8bfbf4394842754fcadae0c7a77a
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Origin
Acknowledgments
See also