Assets/Tornado Outbreak/July 2006 Design Document
Jump to navigation
Jump to search
Tornado Outbreak · July 2006 Design Document | ||||||||
---|---|---|---|---|---|---|---|---|
|
A Game Design Document for Tornado Outbreak.
Download Assets/Tornado Outbreak/July 2006 Design Document from external mirror |
Notes
Initially pitched under the title of "Tornado Alley", July 2006 marks the first conception of Tornado Outbreak's Game Design Document. A revised version would be created on August 28, 2007 in collaboration with Warner Bros. Games and Loose Cannon Studios. It features quite a variety of differences that were ultimately reworked or removed from the final game.
- The initial pitch for the game revolved around controlling a tornado to wreak havoc on the environment while avoiding hostiles such as storm chasers and news vans.
- A proposed scoring mechanic revolving around the size of the tornado can be seen on the seventh page of the document.