And Yet It Moves (Build 1.04)

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Revision as of 16:37, January 24, 2026 by MattTheCatt (talk | contribs) (Created page with "{{Prototype |Page name=And Yet It Moves (Build 1.04) |builddate=Nov 21, 2006 |status=Released |dumper=Felix Bohatsch (Broken Rules) |releasedby=MattTheCatt |filedumpdate=January 20, 2026 |filereleasedate=January 24, 2026 |origin_type=Downloadable ZIP |origin_files=AndYetItMoves_Win_v1_04.zip |game=And Yet It Moves |system=PC |genre=Puzzle-platformer |release_date=Apr 2, 2009 |unreleased=No }} {{Download}} A build compiled 870 days before And Yet It Moves' final retail re...")
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And Yet It Moves (Build 1.04)
Build date Nov 21, 2006
Dump status Released
Dumped by Felix Bohatsch (Broken Rules)
Released by MattTheCatt
File dump date January 20, 2026
File release date January 24, 2026
Origin Downloadable ZIP
Files AndYetItMoves_Win_v1_04.zip
Game And Yet It Moves
System PC
Genre Puzzle-platformer
Release date Apr 2, 2009

A build compiled 870 days before And Yet It Moves' final retail release. This used to be a demo available on the And Yet It Moves website. This build was most likely during the time when the game was still a game concept for a computer science course at Vienna University of Technology.

Notes

Different title screen music and new victory music is present. Checkpoints are automatically created for you instead of having to activate them. Two levels are present and are not seen in the final release. Major sound differences like walking, dying, ambience etc. The levels end automatically once you reach a certain point of the level instead of having to stand at the exit to win. Many texture differences with background and terrain. The game allows you to switch between 32 bit and 16 bit modes. The second stage has mechanics that are in the final such as the monkey, fire, and bees. You cannot quickly do a 180 degree shift with the up or down arrow keys. The second stage features a autoscrolling segment where the stage rotates the world for you.

Screenshots

Ayim 104 hand.png