XGRA: Extreme G Racing Association (Jun 26, 2003 prototype)
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XGRA: Extreme G Racing Association (Jun 26, 2003 prototype) | ||||||||||||||||||||||||||||
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A prototype of XGRA: Extreme G Racing Association for the PlayStation 2.
Notes
- An NTSC build dated just under 2 months before the final game.
- There is no intro sequence, nor opening logos. There's a title screen in this build, but it doesn't match the one used in the final.
- The player is greeted to a choice of either a "Dance" or "Rock" soundtrack when starting up the game, like some of the much earlier builds. It's not clear if this has any affect on the music that's played.
- Some of the menus are a bit incomplete and may contain typos.
- Only the English language is present, and selecting any other language will replace all text with variants of "Text n Not Found".
- There's early loading screens.
- There's a debugging display containing camera coordinates near the bottom of the screen in-game at all times. Additionally, the bottom left of the screen contains some additional information, though it's not clear what this information means.
- Weapons are finally back, but seemingly only the gun, and not the secondary weapons.
- There's a new save format, meaning this build will not be able to use the same save format as earlier ones.
- For some reason there's a black bar along the top of the screen in menus.
- The countdown at the beginning of the race sounds different.
- The countdown signs at the start of each race are finally present, but they're not textured yet.
- There's still some glitchiness around falling off the track during a race.
- Despite the tracks now having their final names, their earlier placeholder names also appear on-screen when selecting a track.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - XGRA 26-6-2003 2.bin | File | 2020-11-18 11:28:45 | 1.37 GB | 13b5b1c1bea739b23f68c684a1c1b29acd01addf |
PS2 - XGRA 26-6-2003 2.cue | File | 2020-11-18 11:28:46 | 88 bytes | f056f28de3b0c69bc021d421cac589b811601755 |
PS2 - XGRA 26-6-2003 2.jpeg | File | 2021-03-14 11:43:13 | 964.3 KB | 20800568ab399a0b837872ff96982e1489ec0d8b |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)