Die Maus (Prototype)
Jump to navigation
Jump to search
Die Maus (Prototype) | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Die Maus (Prototype) (info) |
A prototype of Die Maus for the Game Boy Color.
Notes
- In this build you have to press a button to get past the trademark screen at start up. In the final, you can let the game automatically go from the trademark screen to the language select screen too.
- The palette on one of the characters is darker in this build.
- There's a counter on the top right during gameplay that seems to tell you what level and map you are on.
- You can skip levels while in game by pressing A+START.
Screenshots
Files
File | Type | Date | Size | Comment | SHA-1 |
---|---|---|---|---|---|
Die Maus (Prototype).gbc | ROM file | 2019-12-22 20:47:04 | 1 MB | ROM file. | 5c60b47701329e0d3ed9a1a4c929255f0fe360d9 |
Acknowledgments
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype!
See also
- New Years 2022 (January 1, 2022)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)
- Video Game History Foundation (VGHF)