Condemned 2: Bloodshot (Dec 12, 2007 prototype): Difference between revisions

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(Added info from a thorough playthrough I had from this build.)
 
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{{Prototype
{{Prototype
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A prototype of Condemned 2: Bloodshot for the Xbox 360.
A prototype of Condemned 2: Bloodshot for the Xbox 360.
==Notes==
==Notes==
* Predates the final build by 2 months.
 
* Rating Pending ESRB screen.
*Predates the final build by 2 months.
* Missing note on the Video Options screen describing the lighting difference between playing during the day and night.
*Rating Pending ESRB screen.
* Main menu background is different.
*Missing note on the Video Options screen describing the lighting difference between playing during the day and night.
* The Select A button prompt is in a different position on the main menu.
*Main menu background is different.
* Custom level option on the main menu in this build, which is a level select.
*The Pause screen is unfinshed.
* Other differences are unknown.
*The Select A button prompt is in a different position on the main menu.
* XEX information:
*The A button Interaction prompt text has diffferent placement from final.
** Header Maker ID: SE
*Enemy A.I. is unfinished, they don't break spam attacks and sometimes get stuck or ignore the player.
** Header Product Code: 2031
*Death/Game Over screen is different. In this build, Ethan just ragdolls and the text "You were killed!" appears. Very similar to Game Over screen from Multiplayer.
** Header Title: Condemned 2: Bloodshot
*Custom level option on the main menu in this build, which is a level select.
** Header PE Name: Yeti_Xenon_R.exe
*Game is playable from start to finish, some triggers may fail so level restart might help.
** Header Executable Name: /default.xex
*The Combo/Damage Multiplier UI is different from final.
** Header: Executable Checksum (MD5): a31ee77d0eadc58a77abd0536bf5c3f0
*Some Combo moves haven't been implement yet.
* Miscellaneous Notes:
*Investigation UI has some differences from final.
** Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
*Gun Icons UI when holstered seem placeholder/unfinished compared to final.
*** Issues: No issues.
*Some collectibles have different placements and some aren't implemented yet.
*Some dialogue differences compared to final, some lines aren't voiced yet. Enable subtitles to spot differnces.
*Debug functions enabled with keyboard. Function keys at top of KB (F1 - F12) perform/enable varions dev options like free cam and various other debug information.
*The gunplay is unbalanced in this build, enemies with guns are highly accurate and deal a lot of damage. God mode recommended.
*In the Walker Doll Factory level, there is a cut hobo character at the end of the level. Ethan has a Response interaction with the same character which also got cut.
*The SCU Nightmare level has a waves of armed enemies at the end of the nightmare. Very difficult without God mode and different/unfinished level layout.
*All cutscenes, except the opening intro, are very unfinished with minor differences to final. The ending cutscene is slightly extended with Rosa commenting that Ethan needs a bath.
*XEX information:
**Header Maker ID: SE
**Header Product Code: 2031
**Header Title: Condemned 2: Bloodshot
**Header PE Name: Yeti_Xenon_R.exe
**Header Executable Name: /default.xex
**Header: Executable Checksum (MD5): a31ee77d0eadc58a77abd0536bf5c3f0
*Miscellaneous Notes:
**Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
***Issues: No issues.


==Screenshots==
==Screenshots==
<center><gallery heights="256" widths="224">
<center><gallery heights="256" widths="224">
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-32.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-32.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-34.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-34.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-49.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-49.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-57.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-28-57.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-06.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-06.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-23.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-23.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-25.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-25.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-27.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-27.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-32.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-32.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-36.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-36.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-39.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-39.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-44.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-44.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-49.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-49.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-52.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-29-52.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-07.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-07.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-12.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-12.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-15.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-15.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-27.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-27.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-59.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-30-59.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-24.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-24.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-33.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-33.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-43.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-43.png
Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-53.png
File:Screenshot - Condemned 2 Bloodshot 2022-12-15 20-31-53.png
 
</gallery></center>
</gallery></center>
==Origin==
==Origin==
<center><gallery mode="packed">
<center><gallery mode="packed">
X360 - Condemned 2 12-13-07.JPG|Disc front.
File:X360 - Condemned 2 12-13-07.JPG|Disc front.
</gallery></center>
</gallery></center>


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==See also==
==See also==
* [[Project Deluge: Xbox 360 and Wii|Project Deluge: Xbox 360 and Wii (December 25, 2022)]]
 
* [https://tcrf.net The Cutting Room Floor (TCRF)]
*[[Project Deluge: Xbox 360 and Wii|Project Deluge: Xbox 360 and Wii (December 25, 2022)]]
* [https://archive.org Internet Archive (IA)]
*[https://tcrf.net The Cutting Room Floor (TCRF)]
*[https://archive.org Internet Archive (IA)]
<!-- ==Footer== -->
<!-- ==Footer== -->
{{Navbox prototype|Condemned 2: Bloodshot}}
{{Navbox prototype|Condemned 2: Bloodshot}}

Latest revision as of 17:03, May 8, 2023

Title Screen
Condemned 2: Bloodshot (Dec 12, 2007 prototype)
Build date Dec 12, 2007
Build name 12-13-07
Dump status Released, redump needed
Dumped by Anonymous
Released by Hidden Palace
File release date December 25, 2022
Origin DVD-R
Lot Project Deluge
Labels Condemned 2 12-13-07
Dump method Memorex MRX-650LE v6 AM61 (PowerISO)
Game Condemned 2: Bloodshot
System Xbox 360
Genre Survival Horror
Final build JP Unreleased
EU Feb 17, 2008
US Feb 17, 2008
Release date JP Unreleased
EU Apr 4, 2008
US Mar 11, 2008
Download Condemned 2: Bloodshot (Dec 12, 2007 prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Condemned 2: Bloodshot (Dec 12, 2007 prototype) from external mirror

A prototype of Condemned 2: Bloodshot for the Xbox 360.

Notes

  • Predates the final build by 2 months.
  • Rating Pending ESRB screen.
  • Missing note on the Video Options screen describing the lighting difference between playing during the day and night.
  • Main menu background is different.
  • The Pause screen is unfinshed.
  • The Select A button prompt is in a different position on the main menu.
  • The A button Interaction prompt text has diffferent placement from final.
  • Enemy A.I. is unfinished, they don't break spam attacks and sometimes get stuck or ignore the player.
  • Death/Game Over screen is different. In this build, Ethan just ragdolls and the text "You were killed!" appears. Very similar to Game Over screen from Multiplayer.
  • Custom level option on the main menu in this build, which is a level select.
  • Game is playable from start to finish, some triggers may fail so level restart might help.
  • The Combo/Damage Multiplier UI is different from final.
  • Some Combo moves haven't been implement yet.
  • Investigation UI has some differences from final.
  • Gun Icons UI when holstered seem placeholder/unfinished compared to final.
  • Some collectibles have different placements and some aren't implemented yet.
  • Some dialogue differences compared to final, some lines aren't voiced yet. Enable subtitles to spot differnces.
  • Debug functions enabled with keyboard. Function keys at top of KB (F1 - F12) perform/enable varions dev options like free cam and various other debug information.
  • The gunplay is unbalanced in this build, enemies with guns are highly accurate and deal a lot of damage. God mode recommended.
  • In the Walker Doll Factory level, there is a cut hobo character at the end of the level. Ethan has a Response interaction with the same character which also got cut.
  • The SCU Nightmare level has a waves of armed enemies at the end of the nightmare. Very difficult without God mode and different/unfinished level layout.
  • All cutscenes, except the opening intro, are very unfinished with minor differences to final. The ending cutscene is slightly extended with Rosa commenting that Ethan needs a bath.
  • XEX information:
    • Header Maker ID: SE
    • Header Product Code: 2031
    • Header Title: Condemned 2: Bloodshot
    • Header PE Name: Yeti_Xenon_R.exe
    • Header Executable Name: /default.xex
    • Header: Executable Checksum (MD5): a31ee77d0eadc58a77abd0536bf5c3f0
  • Miscellaneous Notes:
    • Game is emulatable in either Xenia or Xenia-Canary: Yes (as of December 25, 2022).
      • Issues: No issues.

Screenshots

Origin

Files

Archive Contents:

File Type Date Size SHA-1
X360 - Condemned 2 12-13-07.bin File 2021-10-10 11:41:40 5.03 GB d9eb915b025f8a5860b4e0b072da17b635e08353
X360 - Condemned 2 12-13-07.cue File 2021-10-10 11:21:41 93 bytes b432c724f1ae20472411d244c026845159e327bc
X360 - Condemned 2 12-13-07.JPG File 2021-10-24 01:11:01 2.18 MB 41282bb8a537f3dc6fa11de8391ef9f4370b0117

Download File:

File Type Date Size Comment SHA-1
Condemned 2 - Bloodshot (Dec 12, 2007 prototype).7z 7zip Archive 2021-10-25 14:40:57 4.97 GB Download file 6a453e4a59eb4f016363ccf7627ecfbe152af2bd

Acknowledgments

A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!

See also