Devil Kings (Apr 29, 2005 prototype): Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "for researching this prototype!" to "for doing the initial research on this prototype!") |
m (Corrected european release date and genre) |
||
Line 1: | Line 1: | ||
{{Prototype | {{Prototype | ||
Line 15: | Line 14: | ||
|game=Devil Kings | |game=Devil Kings | ||
|system=PlayStation 2 | |system=PlayStation 2 | ||
|genre= | |genre=Hack 'n Slay | ||
|final_builddate={{RegionDate|JP|Jun 10, 2005 }} {{RegionDate|EU|Oct 29, 2005 }} {{RegionDate|US|Aug 23, 2005 }} | |final_builddate={{RegionDate|JP|Jun 10, 2005 }} {{RegionDate|EU|Oct 29, 2005 }} {{RegionDate|US|Aug 23, 2005 }} | ||
|release_date={{RegionDate|JP|Jul 21, 2005 }} {{RegionDate|EU| | |release_date={{RegionDate|JP|Jul 21, 2005 }} {{RegionDate|EU|Feb 3, 2006 }} {{RegionDate|US|Oct 12, 2005 }} | ||
|unreleased=No | |unreleased=No | ||
}} | }} | ||
Line 26: | Line 25: | ||
A prototype of Devil Kings for the PlayStation 2. | A prototype of Devil Kings for the PlayStation 2. | ||
==Notes== | ==Notes== | ||
* The E3 titlescreen uses a different theme | |||
* The E3 character selection looks entirely different | *The E3 titlescreen uses a different theme | ||
* Different HUD | *The E3 character selection looks entirely different | ||
* Devil King is the only playable character | *Different HUD | ||
* Devil King has slightly different animations | *Devil King is the only playable character | ||
* Theres only 1 playable stage | *Devil King has slightly different animations | ||
* When starting the game it plays an Trailer | *Theres only 1 playable stage | ||
* The E3 pause menu looks different | *When starting the game it plays an Trailer | ||
* After finishing the stage the game will go back to the titlescreen | *The E3 pause menu looks different | ||
* Character dialouge fade-ins look different | *After finishing the stage the game will go back to the titlescreen | ||
* Mission objective UI looks different | *Character dialouge fade-ins look different | ||
* Combo meters look different | *Mission objective UI looks different | ||
* Many sound effects are different | *Combo meters look different | ||
* The boss character introduction looks different | *Many sound effects are different | ||
* The E3 mode can be disabled, this will make the entire game available | *The boss character introduction looks different | ||
* Based on an unfinished version of Sengoku Basara | *The E3 mode can be disabled, this will make the entire game available | ||
* FMVs are incomplete | *Based on an unfinished version of Sengoku Basara | ||
* Disabling the E3 mode will reveal that the entire game is still in japanese and pretty much just an unfinished version of Sengoku Basara | *FMVs are incomplete | ||
* The mission select screen looks different when compared to Sengoku Basara | *Disabling the E3 mode will reveal that the entire game is still in japanese and pretty much just an unfinished version of Sengoku Basara | ||
* ELF has symbols | *The mission select screen looks different when compared to Sengoku Basara | ||
* Debug functionality has been almost completley stripped | *ELF has symbols | ||
* Miscellaneous Notes: | *Debug functionality has been almost completley stripped | ||
** Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | *Miscellaneous Notes: | ||
** Game contains dongle protection: No. | **Game is emulatable (in PCSX2): Yes (as of March 17, 2021). | ||
**Game contains dongle protection: No. | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
File:DevilKingsE3 Titlescreen.png|E3 Titlescreen | |||
File:DevilKingsE3 Selection.png| E3 Character Selection | |||
File:DevilKingsE3 Controls.png|Controls | |||
File:DevilKingsE3 Gameplay1.png|Gameplay of the E3 Stage | |||
File:DevilKingsE3 Gameplay2.png|Gameplay of the E3 Stage | |||
File:DevilKingsE3 Gameplay3.png|Gameplay of the E3 Stage | |||
File:DevilKingsE3 E3End.png|Video shown after beating the E3 Version | |||
File:DevilKingsE3Unlocked Intro.png|Unfinished Intro FMV | |||
File:DevilKingsE3Unlocked Gameplay1.png|Gameplay | |||
File:DevilKingsE3Unlocked Gameplay2.png|Gameplay | |||
File:DevilKingsE3Unlocked Gameplay3.png|Gameplay | |||
File:DevilKingsE3Unlocked Gameplay4.png|Gameplay | |||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|Disc front | File:PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg|Disc front | ||
PS2 - Devil Kings E3 Ver 05-04-29.jpeg|Disc front (copy). | File:PS2 - Devil Kings E3 Ver 05-04-29.jpeg|Disc front (copy). | ||
</gallery></center> | </gallery></center> | ||
==Files== | ==Files== | ||
Line 81: | Line 82: | ||
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | |||
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | *[[News/Project Deluge: PlayStation 2|Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
{{Prototype Footer|{{Navbox prototype|Devil Kings}}}} | {{Prototype Footer|{{Navbox prototype|Devil Kings}}}} |
Latest revision as of 21:02, September 4, 2022
Devil Kings (Apr 29, 2005 prototype) | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Devil Kings (Apr 29, 2005 prototype) (info) |
Download Devil Kings (Apr 29, 2005 prototype) from external mirror |
A prototype of Devil Kings for the PlayStation 2.
Notes
- The E3 titlescreen uses a different theme
- The E3 character selection looks entirely different
- Different HUD
- Devil King is the only playable character
- Devil King has slightly different animations
- Theres only 1 playable stage
- When starting the game it plays an Trailer
- The E3 pause menu looks different
- After finishing the stage the game will go back to the titlescreen
- Character dialouge fade-ins look different
- Mission objective UI looks different
- Combo meters look different
- Many sound effects are different
- The boss character introduction looks different
- The E3 mode can be disabled, this will make the entire game available
- Based on an unfinished version of Sengoku Basara
- FMVs are incomplete
- Disabling the E3 mode will reveal that the entire game is still in japanese and pretty much just an unfinished version of Sengoku Basara
- The mission select screen looks different when compared to Sengoku Basara
- ELF has symbols
- Debug functionality has been almost completley stripped
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.bin | File | 2020-06-10 10:34:47 | 1.65 GB | 8d3b277bf537387b79688306eca3921431f9686e |
PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.cue | File | 2020-06-10 10:13:23 | 116 bytes | 7e9fc4b6db4200f6b1527a2346d8ca89e576c4bb |
PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg | File | 2020-06-13 12:01:21 | 1.57 MB | 9adbc46cde8d5e9220e2feed3b65360c71b7252c |
Acknowledgments
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)