Dragon Ball Z: Legendary Super Warriors (Japanese Prototype): Difference between revisions

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{{Prototype
{{Prototype
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|releasedby=Hidden Palace
|releasedby=Hidden Palace
|filereleasedate=January 1, 2022
|filereleasedate=January 1, 2022
|origin_type=EPROM cartrdige
|origin_type=EPROM cartridge
|origin_labels=N/A
|origin_labels=N/A
|game=Dragon Ball Z: Legendary Super Warriors
|game=Dragon Ball Z: Legendary Super Warriors
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A prototype of Dragon Ball Z: Legendary Super Warriors for the Game Boy Color.
A prototype of Dragon Ball Z: Legendary Super Warriors for the Game Boy Color.
==Notes==
==Notes==
* Boots straight into a basic title screen. No Banpresto trademark screen or opening screen.
 
* Title screen is very simple with only the Dragon Ball Z logo and a PUSH START prompt. No trademark information at all.
*Boots straight into a basic title screen. No Banpresto trademark screen or opening screen.
* Japanese prototype.
*Title screen is very simple with only the Dragon Ball Z logo and a PUSH START prompt. No trademark information at all.
* Text changes.
*Japanese prototype.
*Text changes.
*The "Multiplayer" and "Random Battle' features found at the Title Screen are unlockable identically as the final, and are locked by default.
*The unlockable mode Random Battle looks and plays identical. Multiplayer looks identical, untested functionality.
 
*The game is feature complete and is in a state where it needs final touches and polish, especially in the gameplay department.
*The story elements feels completely finished, sounds and all. The hub world too. <br />
 
*'''General Differences'''
*The credits are completely missing at this point.
*Finishing Story 30 sends you straight to the "The End" screen after the story dialogue. Pressing start there to start New Game+ still works. Pressing nothing for 3 seconds sends you back to the title screen.
*Unlike the final release you can only move your character to the right once, meaning you can't force your enemy out of defending position.
*Answering questions in the first hub world does not freeze input while a sound plays unlike the final.
 
*'''Sound Differences'''
*The sound effect that plays when receiving a card is missing.
*The sound effect that plays when a character moves during a "stage attack" phase is missing.
*The sound effect that plays when "Turn change" appears is missing.
*The sound effect that plays when you are in "attacking" or "defense" phase are missing.
*The sound effect that plays when the star in the HUD appears after each turn is missing.
*The sound effect that plays after losing a battle is missing.
*The sound effect that plays after leveling up a character is missing.
*The sound effect that plays when a character moves during their defensive turn is missing.
*The sound effect that plays when a stat decrease card is played is different
*The sound effect that plays when putting a star to a stat (received when leveling up) are missing.
*When you fail to finish the stage attack inputs the sound effect that plays when pressing A or B at the enemy are missing.
 
*'''Visual differences'''
*The ability icon found in the card descriptions of ability cards are missing.
*The instructions that appear when moving your character and what bonus each spot gives is missing.
*When using a stage attack card the timer only shows how long you take, where in the final it shows how long you take and how long you have.


==Screenshots==
==Screenshots==
<center><gallery heights="256" widths="224">
<center><gallery heights="256" widths="224">
Dragon Ball Z Japanese - Early or Different_00001.png
File:Dragon Ball Z Japanese - Early or Different 00001.png
Dragon Ball Z Japanese - Early or Different_00007.png
File:Dragon Ball Z Japanese - Early or Different 00007.png
Dragon Ball Z Japanese - Early or Different_00009.png
File:Dragon Ball Z Japanese - Early or Different 00009.png
Dragon Ball Z Japanese - Early or Different_00010.png
File:Dragon Ball Z Japanese - Early or Different 00010.png
Dragon Ball Z Japanese - Early or Different_00012.png
File:Dragon Ball Z Japanese - Early or Different 00012.png
Dragon Ball Z Japanese - Early or Different_00013.png
File:Dragon Ball Z Japanese - Early or Different 00013.png
Dragon Ball Z Japanese - Early or Different_00014.png
File:Dragon Ball Z Japanese - Early or Different 00014.png
Dragon Ball Z Japanese - Early or Different_00016.png
File:Dragon Ball Z Japanese - Early or Different 00016.png
Dragon Ball Z Japanese - Early or Different_00018.png
File:Dragon Ball Z Japanese - Early or Different 00018.png
Dragon Ball Z Japanese - Early or Different_00020.png
File:Dragon Ball Z Japanese - Early or Different 00020.png
Dragon Ball Z Japanese - Early or Different_00021.png
File:Dragon Ball Z Japanese - Early or Different 00021.png
Dragon Ball Z Japanese - Early or Different_00024.png
File:Dragon Ball Z Japanese - Early or Different 00024.png
Dragon Ball Z Japanese - Early or Different_00025.png
File:Dragon Ball Z Japanese - Early or Different 00025.png
Dragon Ball Z Japanese - Early or Different_00027.png
File:Dragon Ball Z Japanese - Early or Different 00027.png
Dragon Ball Z Japanese - Early or Different_00029.png
File:Dragon Ball Z Japanese - Early or Different 00029.png
Dragon Ball Z Japanese - Early or Different_00030.png
File:Dragon Ball Z Japanese - Early or Different 00030.png
Dragon Ball Z Japanese - Early or Different_00031.png
File:Dragon Ball Z Japanese - Early or Different 00031.png
Dragon Ball Z Japanese - Early or Different_00032.png
File:Dragon Ball Z Japanese - Early or Different 00032.png
Dragon Ball Z Japanese - Early or Different_00033.png
File:Dragon Ball Z Japanese - Early or Different 00033.png
Dragon Ball Z Japanese - Early or Different_00036.png
File:Dragon Ball Z Japanese - Early or Different 00036.png
Dragon Ball Z Japanese - Early or Different_00037.png
File:Dragon Ball Z Japanese - Early or Different 00037.png
Dragon Ball Z Japanese - Early or Different_00038.png
File:Dragon Ball Z Japanese - Early or Different 00038.png
Dragon Ball Z Japanese - Early or Different_00039.png
File:Dragon Ball Z Japanese - Early or Different 00039.png
Dragon Ball Z Japanese - Early or Different_00040.png
File:Dragon Ball Z Japanese - Early or Different 00040.png
Dragon Ball Z Japanese - Early or Different_00041.png
File:Dragon Ball Z Japanese - Early or Different 00041.png
Dragon Ball Z Japanese - Early or Different_00044.png
File:Dragon Ball Z Japanese - Early or Different 00044.png
Dragon Ball Z Japanese - Early or Different_00046.png
File:Dragon Ball Z Japanese - Early or Different 00046.png
Dragon Ball Z Japanese - Early or Different_00048.png
File:Dragon Ball Z Japanese - Early or Different 00048.png
Dragon Ball Z Japanese - Early or Different_00049.png
File:Dragon Ball Z Japanese - Early or Different 00049.png
Dragon Ball Z Japanese - Early or Different_00051.png
File:Dragon Ball Z Japanese - Early or Different 00051.png
</gallery></center>
</gallery></center>


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==See also==
==See also==
* [[News/New Years 2022|New Years 2022 (January 1, 2022)]]
 
* [https://tcrf.net The Cutting Room Floor (TCRF)]
*[[News/New Years 2022|New Years 2022 (January 1, 2022)]]
* [https://archive.org Internet Archive (IA)]
*[https://tcrf.net The Cutting Room Floor (TCRF)]
* [https://gamehistory.org Video Game History Foundation (VGHF)]
*[https://archive.org Internet Archive (IA)]
*[https://gamehistory.org Video Game History Foundation (VGHF)]
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Legendary Super Warriors}}}}
{{Prototype Footer|{{Navbox prototype|Dragon Ball Z: Legendary Super Warriors}}}}

Latest revision as of 22:09, May 4, 2022

Title Screen
Dragon Ball Z: Legendary Super Warriors (Japanese Prototype)
Build name N/A
Dump status Released, redump needed
Released by Hidden Palace
File release date January 1, 2022
Origin EPROM cartridge
Labels N/A
Game Dragon Ball Z: Legendary Super Warriors
System Game Boy Color
Genre Role Playing
Final build JP Jun 10, 2002
EU May 17, 2002
US May 17, 2002
Release date JP Nov 8, 2002
EU Jun 30, 2002
US Aug 9, 2002
Download Dragon Ball Z: Legendary Super Warriors (Japanese Prototype) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.

A prototype of Dragon Ball Z: Legendary Super Warriors for the Game Boy Color.

Notes

  • Boots straight into a basic title screen. No Banpresto trademark screen or opening screen.
  • Title screen is very simple with only the Dragon Ball Z logo and a PUSH START prompt. No trademark information at all.
  • Japanese prototype.
  • Text changes.
  • The "Multiplayer" and "Random Battle' features found at the Title Screen are unlockable identically as the final, and are locked by default.
  • The unlockable mode Random Battle looks and plays identical. Multiplayer looks identical, untested functionality.
  • The game is feature complete and is in a state where it needs final touches and polish, especially in the gameplay department.
  • The story elements feels completely finished, sounds and all. The hub world too.
  • General Differences
  • The credits are completely missing at this point.
  • Finishing Story 30 sends you straight to the "The End" screen after the story dialogue. Pressing start there to start New Game+ still works. Pressing nothing for 3 seconds sends you back to the title screen.
  • Unlike the final release you can only move your character to the right once, meaning you can't force your enemy out of defending position.
  • Answering questions in the first hub world does not freeze input while a sound plays unlike the final.
  • Sound Differences
  • The sound effect that plays when receiving a card is missing.
  • The sound effect that plays when a character moves during a "stage attack" phase is missing.
  • The sound effect that plays when "Turn change" appears is missing.
  • The sound effect that plays when you are in "attacking" or "defense" phase are missing.
  • The sound effect that plays when the star in the HUD appears after each turn is missing.
  • The sound effect that plays after losing a battle is missing.
  • The sound effect that plays after leveling up a character is missing.
  • The sound effect that plays when a character moves during their defensive turn is missing.
  • The sound effect that plays when a stat decrease card is played is different
  • The sound effect that plays when putting a star to a stat (received when leveling up) are missing.
  • When you fail to finish the stage attack inputs the sound effect that plays when pressing A or B at the enemy are missing.
  • Visual differences
  • The ability icon found in the card descriptions of ability cards are missing.
  • The instructions that appear when moving your character and what bonus each spot gives is missing.
  • When using a stage attack card the timer only shows how long you take, where in the final it shows how long you take and how long you have.

Screenshots


Files

File Type Date Size Comment SHA-1
Dragon Ball Z - Legendary Super Warriors (Japanese Prototype).gbc ROM file 2019-04-07 14:50:32 2 MB ROM file. 45f5a6fa7eff38b1bb8786472d0eeadf58f692a8

Acknowledgments

Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype!

See also