Dungeon Siege III (Nov 16, 2010 prototype): Difference between revisions
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==Acknowledgments== | ==Acknowledgments== | ||
Thanks to The Swarming Dark for preserving and sharing this extremely rare artifact of gaming history! | * Thanks to The Swarming Dark for preserving and sharing this extremely rare artifact of gaming history! | ||
* A special shout out also to March_42, who did additional research and helped ensure that this unexpected treasure would be preserved and shared. | |||
{{Prototype Footer|{{Navbox prototype|Dungeon Siege III}}}} | {{Prototype Footer|{{Navbox prototype|Dungeon Siege III}}}} |
Revision as of 16:11, July 24, 2019
Dungeon Siege III (Nov 16, 2010 prototype) | ||||||||||||||||||||||||
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An early prototype/prerelease build of Dungeon Siege III for the PlayStation 3 from 2010-11-16.
Notes
- Has extensive debugging features, such as numerous debug menus and a debug console.
- Includes 24 test/demo levels, 25 normal levels, over 311 test/demo/temp "supercells", 413 normal "supercells", 2159 test/demo/temp "cells", and 3344 normal "cells".
- The CVLT OF OSIRIS release includes detailed documentation (409K of text) on most of the debugging features, including reference material for the debug console.
- The CVLT OF OSIRIS release also includes both the original loose files and a rebuilt .pkg file for easy installation.
- Does not run under Rebug, only DEX OFW.
Screenshots
Acknowledgments
- Thanks to The Swarming Dark for preserving and sharing this extremely rare artifact of gaming history!
- A special shout out also to March_42, who did additional research and helped ensure that this unexpected treasure would be preserved and shared.