Hot Wheels: World Race (May 12, 2003 prototype): Difference between revisions
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*Uses the unused "Boy_Band.BOG" image. | *Uses the unused "Boy_Band.BOG" image. | ||
*There are only 15 cars and 10 tracks, similar to the Game Boy Version. | *There are only 15 cars and 10 tracks, similar to the Game Boy Version. | ||
*There is no sound or music, but information in the XML file states that | *There is no sound or music, but information in the MUSIC XML file states that some levels have the Wave Rippers and Scorchers theme as a placeholder. | ||
*Options are limited to only one menu and that's Quick Race. | *Options are limited to only one menu and that's Quick Race. | ||
*All cars are untextured due to the BOG files not including DDS strings in their code. | *All cars are untextured due to the BOG files not including DDS strings in their code. |
Revision as of 17:30, May 11, 2021
A debug prototype of Hot Wheels: World Race for the PlayStation 2.
Hot Wheels: World Race (May 12, 2003 prototype) | ||||||||||||||||||||||
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Download Hot Wheels: World Race (May 12, 2003 prototype) (info) |
Notes
- Only works with Microsoft's .NET Framework. Select the hotwheelsD2 application to start it up. Tap the "P" key to access the menus.
- Very unstable, crashes if you move out of the window.
- Dated 6 months before the final build.
- Uses the unused "Boy_Band.BOG" image.
- There are only 15 cars and 10 tracks, similar to the Game Boy Version.
- There is no sound or music, but information in the MUSIC XML file states that some levels have the Wave Rippers and Scorchers theme as a placeholder.
- Options are limited to only one menu and that's Quick Race.
- All cars are untextured due to the BOG files not including DDS strings in their code.
- Selecting a track crashes the application.