Jet Moto 2124 (Jan 18, 2000 prototype): Difference between revisions

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{{Prototype
{{Prototype
|titlescreen=JetMoto2124_Title.jpg
|builddate=Jan 18, 2000 13:51:11
|builddate=Jan 18, 2000 13:51:11
|titlescreen=JetMoto2124_Title.jpg
|status=Released
|status=Released
|dumper=Enigma
|dumper=mcniggleston
|releasedby=Enigma
|releasedby=Jet Moto Central
|origin_type=CD-R
|origin_type=CD-R
|game=Jet Moto 2124
|game=Jet Moto 2124
Line 24: Line 24:
* Many unfinished walls and parts of scenery.
* Many unfinished walls and parts of scenery.
* When the time is up in Stunt Mode, the game will freeze.
* When the time is up in Stunt Mode, the game will freeze.
{{Prototype Footer|{{Navbox prototype|Jet Moto 2124}}}}
{{Prototype Footer|{{Navbox prototype|Jet Moto 2124}}}}

Latest revision as of 09:53, March 8, 2023

Title Screen
Jet Moto 2124 (Jan 18, 2000 prototype)
Build date Jan 18, 2000 13:51:11
Dump status Released
Dumped by mcniggleston
Released by Jet Moto Central
Origin CD-R
Game Jet Moto 2124
System PlayStation
Genre Racing
Release date Unreleased
Download Jet Moto 2124 (Jan 18, 2000 prototype) (info)
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A prototype of the unreleased Jet Moto 2124 for the Sony PlayStation.

Notes

The Cutting Room Floor research
  • You must quit to the start menu after a "Race Over" or the game will freeze.
  • Hellbound will lock the game for around nine minutes if not selected soon enough.
  • Atlantis doesn't work in Time Trial mode, however a hack was made that allows it to be playable.
  • The AI only races correctly on the Canyon and Mars levels, but have little to no complex logic programmed yet.
  • Many unfinished walls and parts of scenery.
  • When the time is up in Stunt Mode, the game will freeze.