Killzone 2 (Jul 2, 2008 prototype): Difference between revisions
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{{Download | {{Download | ||
|file=Killzone 2 (Jul 2, 2008 prototype).7z | |file=Killzone 2 (Jul 2, 2008 prototype).7z | ||
|external=https://archive.org/details/Killzone220080702 | |||
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A prototype/prerelease build of ''Killzone 2'' for the PlayStation 3 from 2008-07-02 (about six months before the game was released). | A prototype/prerelease build of ''Killzone 2'' for the PlayStation 3 from 2008-07-02 (about six months before the game was released). |
Revision as of 02:51, July 26, 2023
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A prototype/prerelease build of Killzone 2 for the PlayStation 3 from 2008-07-02 (about six months before the game was released).
Notes
The game requires that the console have an IP address in order to boot. Otherwise it will just sit at a black screen forever. If your PS3 Test is not connected to a network, set a fake IP address, mask, router, and DNS servers in the network configuration, and optionally choose to disable the network connection temporarily.
- The words "WORK IN PROGRESS - PRE-ALPHA CODE" are present at the top of the screen at all times during gameplay.
Screenshots
Origin
See also