Moon Warrior (Apr 28, 1999 - Build 0.05): Difference between revisions
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Dan's Friend (talk | contribs) m (Adding some information about the game that recently surfaced. Also removed myself from the release credit, as I didn't actually have much to do with that. :)) |
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|buildname=0.05 | |buildname=0.05 | ||
|status=Released | |status=Released | ||
|releasedby=Kneesnap | |releasedby=Kneesnap | ||
|filereleasedate=April 4, 2022 | |filereleasedate=April 4, 2022 | ||
|origin_type=CD-R | |origin_type=CD-R | ||
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{{Download | {{Download | ||
|file=Moonwarrior v0-05 28-04-99.zip | |file=Moonwarrior v0-05 28-04-99.zip | ||
|external=https://archive.org/details/moonwarrior_apr28-99-build0.05/ | |||
}} | }} | ||
Moon Warrior | A prototype of the unreleased Moon Warrior for the Sony PlayStation. | ||
==Notes== | ==Notes== | ||
*Moon Warrior is an unreleased PlayStation (PSX) game by SCE Studio Cambridge, developed concurrently to MediEvil 2. It was the brainchild of Tameem Antoniades, who revealed in a [https://www.nme.com/features/gaming-features/ninja-theorys-tameem-antoniades-following-the-pack-has-never-worked-for-us-3155301 2022 interview with NME] that it was based on films such as ''Once Upon A Time In China'' and further described it as "Metal Gear, but Kung Fu." It is unknown when the game was cancelled, but it is speculated there may be later builds. | |||
*The case displays a URL, http://moonwarrior.camb.scee.sony.co.uk/. It is speculated this was an internal website which hosted internal development documents and sketches, similar to known websites for Frogger and Tax Man. | |||
*The game automatically loads the first level upon bootup. | |||
*This prototype contains only 2 levels. '''KING'S GARDENS''' and '''WAREHOUSE2'''. | |||
*The player model looks to be a bit unfinished as his head and his hands are untextured. | |||
*There's a cube in the first level. This was probably used for testing purposes. It looks very similar to the blocks which comprise the unused 'QB.MAP' in [https://tcrf.net/Frogger_(1997) Frogger], a game created by the same developers a few years prior. | |||
*The player can't move in the second level. The player cycles through his attacking animations. You can explore the map using the debug camera. | |||
===Controls=== | |||
The '''D-Pad''' is a bit unfinished. Pressing '''Up''' on the '''D-Pad''' plays a walking animation. | |||
*Press '''START''' to pause the game and bring up a debug menu. | |||
*Press and hold '''SELECT''' to slow down the game. (Perhaps this is taking a screenshot?) | |||
*Use the '''Left Analog Stick''' to move. | |||
*Use the '''Right Analog Stick''' to look around. | |||
Moveset: | |||
*Press '''X''' to kick. | |||
*Press '''Square''' to punch. | |||
*Press '''Circle''' to jump. | |||
*Press '''L2''' or '''R2''' while moving to shuffle left and right. | |||
*Press '''R1''' to toggle a debug camera. | |||
*Press '''R2''' to toggle some sort of magic ability. | |||
*Press '''R3''' to rotate the camera 180° | |||
*Pressing '''L3''' plays an audio file: '''"For your crimes you will feel the sting of Shao Lin."''' | |||
Pressing '''Square''' followed by '''X''' activates a debug animation where the player tries to strangle a person, but the person flips the player over. This can be confirmed by performing this move on the NPC who looks like the player character, who will perform a responding animation. | |||
===Miscellaneous Notes=== | |||
*Game is emulatable: Yes (as of April 4, 2022). | |||
*Game contains dongle protection: No. | |||
*Game contains debugging symbols: No. | |||
==Screenshots== | |||
<gallery> | |||
File:PSX Moon Warrior1.png | |||
File:PSX Moon Warrior2.png | |||
File:PSX Moon Warrior3.png | |||
File:PSX Moon Warrior4.png | |||
File:PSX Moon Warrior5.png | |||
File:PSX Moon Warrior6.png | |||
File:PSX Moon Warrior7.png | |||
File:PSX Moon Warrior8.png | |||
File:PSX Moon Warrior9.png | |||
File:PSX Moon Warrior10.png | |||
File:PSX Moon Warrior11.png | |||
File:PSX Moon Warrior12.png | |||
File:PSX Moon Warrior13.png | |||
File:PSX Moon Warrior14.png | |||
File:PSX Moon Warrior15.png | |||
</gallery> | |||
==Videos== | ==Videos== | ||
Line 26: | Line 80: | ||
==Origin== | ==Origin== | ||
<gallery mode=packed> | <gallery mode="packed"> | ||
File:MoonWarrior 0.05 CaseFront.png|Case front. | |||
File:MoonWarrior MuseumDisplay.jpg|Museum Display | |||
</gallery> | </gallery> | ||
Latest revision as of 02:53, July 10, 2022
Moon Warrior (Apr 28, 1999 - Build 0.05) | ||||||||||||||||||||||
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A prototype of the unreleased Moon Warrior for the Sony PlayStation.
Notes
- Moon Warrior is an unreleased PlayStation (PSX) game by SCE Studio Cambridge, developed concurrently to MediEvil 2. It was the brainchild of Tameem Antoniades, who revealed in a 2022 interview with NME that it was based on films such as Once Upon A Time In China and further described it as "Metal Gear, but Kung Fu." It is unknown when the game was cancelled, but it is speculated there may be later builds.
- The case displays a URL, http://moonwarrior.camb.scee.sony.co.uk/. It is speculated this was an internal website which hosted internal development documents and sketches, similar to known websites for Frogger and Tax Man.
- The game automatically loads the first level upon bootup.
- This prototype contains only 2 levels. KING'S GARDENS and WAREHOUSE2.
- The player model looks to be a bit unfinished as his head and his hands are untextured.
- There's a cube in the first level. This was probably used for testing purposes. It looks very similar to the blocks which comprise the unused 'QB.MAP' in Frogger, a game created by the same developers a few years prior.
- The player can't move in the second level. The player cycles through his attacking animations. You can explore the map using the debug camera.
Controls
The D-Pad is a bit unfinished. Pressing Up on the D-Pad plays a walking animation.
- Press START to pause the game and bring up a debug menu.
- Press and hold SELECT to slow down the game. (Perhaps this is taking a screenshot?)
- Use the Left Analog Stick to move.
- Use the Right Analog Stick to look around.
Moveset:
- Press X to kick.
- Press Square to punch.
- Press Circle to jump.
- Press L2 or R2 while moving to shuffle left and right.
- Press R1 to toggle a debug camera.
- Press R2 to toggle some sort of magic ability.
- Press R3 to rotate the camera 180°
- Pressing L3 plays an audio file: "For your crimes you will feel the sting of Shao Lin."
Pressing Square followed by X activates a debug animation where the player tries to strangle a person, but the person flips the player over. This can be confirmed by performing this move on the NPC who looks like the player character, who will perform a responding animation.
Miscellaneous Notes
- Game is emulatable: Yes (as of April 4, 2022).
- Game contains dongle protection: No.
- Game contains debugging symbols: No.
Screenshots
Videos
Origin
Acknowledgments
Dan's Friend (Took museum photos, discussed stuff)