Moon Warrior (Apr 28, 1999 - Build 0.05): Difference between revisions

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(Replaced YouTube URL with embedded YouTube player.)
m (Adding some information about the game that recently surfaced. Also removed myself from the release credit, as I didn't actually have much to do with that. :))
 
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|buildname=0.05
|buildname=0.05
|status=Released
|status=Released
|releasedby=Kneesnap, Dan's Friend
|releasedby=Kneesnap
|filereleasedate=April 4, 2022
|filereleasedate=April 4, 2022
|origin_type=CD-R
|origin_type=CD-R
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{{Download
{{Download
|file=Moonwarrior v0-05 28-04-99.zip
|file=Moonwarrior v0-05 28-04-99.zip
|external=https://archive.org/details/moonwarrior_apr28-99-build0.05/
}}
}}
Moon Warrior is an unreleased game from by SCE Studio Cambridge, developed concurrently to Medievil 2.
A prototype of the unreleased Moon Warrior for the Sony PlayStation.
It is unknown when the game was cancelled, but it is speculated there may be later builds.
==Notes==
==Notes==
* The case displays a URL, http://moonwarrior.camb.scee.sony.co.uk/. It is speculated this was an internal website which hosted internal development documents and sketches, similar to known websites for Frogger and Tax Man.
 
*Moon Warrior is an unreleased PlayStation (PSX) game by SCE Studio Cambridge, developed concurrently to MediEvil 2. It was the brainchild of Tameem Antoniades, who revealed in a [https://www.nme.com/features/gaming-features/ninja-theorys-tameem-antoniades-following-the-pack-has-never-worked-for-us-3155301 2022 interview with NME] that it was based on films such as ''Once Upon A Time In China'' and further described it as "Metal Gear, but Kung Fu." It is unknown when the game was cancelled, but it is speculated there may be later builds.
*The case displays a URL, http://moonwarrior.camb.scee.sony.co.uk/. It is speculated this was an internal website which hosted internal development documents and sketches, similar to known websites for Frogger and Tax Man.
*The game automatically loads the first level upon bootup.
*This prototype contains only 2 levels. '''KING'S GARDENS''' and '''WAREHOUSE2'''.
*The player model looks to be a bit unfinished as his head and his hands are untextured.
*There's a cube in the first level. This was probably used for testing purposes. It looks very similar to the blocks which comprise the unused 'QB.MAP' in [https://tcrf.net/Frogger_(1997) Frogger], a game created by the same developers a few years prior.
*The player can't move in the second level. The player cycles through his attacking animations. You can explore the map using the debug camera.
 
===Controls===
 
The '''D-Pad''' is a bit unfinished. Pressing '''Up''' on the '''D-Pad''' plays a walking animation.
 
*Press '''START''' to pause the game and bring up a debug menu.
*Press and hold '''SELECT''' to slow down the game. (Perhaps this is taking a screenshot?)
*Use the '''Left Analog Stick''' to move.
*Use the '''Right Analog Stick''' to look around.
 
Moveset:
 
*Press '''X''' to kick.
*Press '''Square''' to punch.
*Press '''Circle''' to jump.
*Press '''L2''' or '''R2''' while moving to shuffle left and right.
*Press '''R1''' to toggle a debug camera.
*Press '''R2''' to toggle some sort of magic ability.
*Press '''R3''' to rotate the camera 180°
*Pressing '''L3''' plays an audio file: '''"For your crimes you will feel the sting of Shao Lin."'''
 
Pressing '''Square''' followed by '''X''' activates a debug animation where the player tries to strangle a person, but the person flips the player over. This can be confirmed by performing this move on the NPC who looks like the player character, who will perform a responding animation.
 
===Miscellaneous Notes===
 
*Game is emulatable: Yes (as of April 4, 2022).
*Game contains dongle protection: No.
*Game contains debugging symbols: No.
 
==Screenshots==
<gallery>
File:PSX Moon Warrior1.png
File:PSX Moon Warrior2.png
File:PSX Moon Warrior3.png
File:PSX Moon Warrior4.png
File:PSX Moon Warrior5.png
File:PSX Moon Warrior6.png
File:PSX Moon Warrior7.png
File:PSX Moon Warrior8.png
File:PSX Moon Warrior9.png
File:PSX Moon Warrior10.png
File:PSX Moon Warrior11.png
File:PSX Moon Warrior12.png
File:PSX Moon Warrior13.png
File:PSX Moon Warrior14.png
File:PSX Moon Warrior15.png
</gallery>


==Videos==
==Videos==
Line 26: Line 80:


==Origin==
==Origin==
<gallery mode=packed>
<gallery mode="packed">
MoonWarrior_0.05_CaseFront.png|Case front.
File:MoonWarrior 0.05 CaseFront.png|Case front.
MoonWarrior_MuseumDisplay.jpg|Museum Display
File:MoonWarrior MuseumDisplay.jpg|Museum Display
</gallery>
</gallery>



Latest revision as of 02:53, July 10, 2022

Title Screen
Moon Warrior (Apr 28, 1999 - Build 0.05)
Build date Apr 28, 1999
Build name 0.05
Dump status Released
Released by Kneesnap
File release date April 4, 2022
Origin CD-R
Dump method ImgBurn
Game Moon Warrior
System PlayStation
Genre Action
Release date Unreleased
Download Moon Warrior (Apr 28, 1999 - Build 0.05) (info)
Error: The download file provided does not exist, please upload it or fix the file name if it's incorrect.
Download Moon Warrior (Apr 28, 1999 - Build 0.05) from external mirror

A prototype of the unreleased Moon Warrior for the Sony PlayStation.

Notes

  • Moon Warrior is an unreleased PlayStation (PSX) game by SCE Studio Cambridge, developed concurrently to MediEvil 2. It was the brainchild of Tameem Antoniades, who revealed in a 2022 interview with NME that it was based on films such as Once Upon A Time In China and further described it as "Metal Gear, but Kung Fu." It is unknown when the game was cancelled, but it is speculated there may be later builds.
  • The case displays a URL, http://moonwarrior.camb.scee.sony.co.uk/. It is speculated this was an internal website which hosted internal development documents and sketches, similar to known websites for Frogger and Tax Man.
  • The game automatically loads the first level upon bootup.
  • This prototype contains only 2 levels. KING'S GARDENS and WAREHOUSE2.
  • The player model looks to be a bit unfinished as his head and his hands are untextured.
  • There's a cube in the first level. This was probably used for testing purposes. It looks very similar to the blocks which comprise the unused 'QB.MAP' in Frogger, a game created by the same developers a few years prior.
  • The player can't move in the second level. The player cycles through his attacking animations. You can explore the map using the debug camera.

Controls

The D-Pad is a bit unfinished. Pressing Up on the D-Pad plays a walking animation.

  • Press START to pause the game and bring up a debug menu.
  • Press and hold SELECT to slow down the game. (Perhaps this is taking a screenshot?)
  • Use the Left Analog Stick to move.
  • Use the Right Analog Stick to look around.

Moveset:

  • Press X to kick.
  • Press Square to punch.
  • Press Circle to jump.
  • Press L2 or R2 while moving to shuffle left and right.
  • Press R1 to toggle a debug camera.
  • Press R2 to toggle some sort of magic ability.
  • Press R3 to rotate the camera 180°
  • Pressing L3 plays an audio file: "For your crimes you will feel the sting of Shao Lin."

Pressing Square followed by X activates a debug animation where the player tries to strangle a person, but the person flips the player over. This can be confirmed by performing this move on the NPC who looks like the player character, who will perform a responding animation.

Miscellaneous Notes

  • Game is emulatable: Yes (as of April 4, 2022).
  • Game contains dongle protection: No.
  • Game contains debugging symbols: No.

Screenshots

Videos

Origin

Acknowledgments

Dan's Friend (Took museum photos, discussed stuff)