Shaolin Streets (Mar 17, 2006 prototype): Difference between revisions
Jump to navigation
Jump to search
Gabrielwoj (talk | contribs) mNo edit summary |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 4: | Line 4: | ||
|dumper=Alchy | |dumper=Alchy | ||
|releasedby=Alchy | |releasedby=Alchy | ||
|filereleasedate=May 14, 2011 | |||
|origin_type=DVD-R | |origin_type=DVD-R | ||
|game=Shaolin Streets | |game=Shaolin Streets | ||
Line 14: | Line 15: | ||
}} | }} | ||
A prototype of the unreleased Shaolin Streets for the Sony PlayStation 2. | A prototype of the unreleased Shaolin Streets for the Sony PlayStation 2. | ||
== Notes == | |||
* Press START to open the levels and options menu. | |||
* Press SELECT to open the debug menu with information and some debug options to modify. Within the debug menu the game can quit if you go beyond the right in the title of the character attribute options. The screen will be black and the game will quit. | |||
* When you start the game, the title screen appears with the message PRESS START TO BEGIN and then two options are displayed: INTRO and MOVIE TRAILER. In INTRO a loading screen is shown with the processes that are being loaded. | |||
* Each level start is accompanied by sequences with a voice in English and still images from the story board. | |||
* Apparently the AI is not well configured or some adjustment is unknown to respond to the character's attacks. | |||
==See also== | |||
* [https://assemblergames.org/viewtopic.php?t=42486 Release thread on ASSEMBLERgames Archive.] | |||
{{Prototype Footer|{{Navbox prototype|Shaolin Streets}}}} | {{Prototype Footer|{{Navbox prototype|Shaolin Streets}}}} |
Latest revision as of 01:59, February 7, 2024
Shaolin Streets (Mar 17, 2006 prototype) | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Shaolin Streets (Mar 17, 2006 prototype) (info) |
A prototype of the unreleased Shaolin Streets for the Sony PlayStation 2.
Notes
- Press START to open the levels and options menu.
- Press SELECT to open the debug menu with information and some debug options to modify. Within the debug menu the game can quit if you go beyond the right in the title of the character attribute options. The screen will be black and the game will quit.
- When you start the game, the title screen appears with the message PRESS START TO BEGIN and then two options are displayed: INTRO and MOVIE TRAILER. In INTRO a loading screen is shown with the processes that are being loaded.
- Each level start is accompanied by sequences with a voice in English and still images from the story board.
- Apparently the AI is not well configured or some adjustment is unknown to respond to the character's attacks.
See also