Street Racer (Early SNES Prototype): Difference between revisions
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An early prototype of Street Racer for the SNES. | An early prototype of Street Racer for the SNES. | ||
==Notes== | |||
* Different Ubisoft logo screen. | |||
* Different title screen with different song track. | |||
* This build is missing the "soccer/rumble" speed option on the options menu. The options menu also contains an extra S where it says SSR on the top right of the menu that was removed for the final. | |||
* To advance to another screen on the main menu in the prototype you press B, in the final you press START. | |||
* The "Pitch" menu is present but selecting anything on this menu freezes the game. | |||
* All the racers have different stats. The character "Surf" has a different portrait on the character select menu. | |||
* Incomplete courses. Boundaries aren't as solid as they would become for the final. Course maps aren't visible. Difficult AI in comparison to the final. | |||
* Practice menu is different and lacks the character portraits as seen in the final build. Many track names are missing. | |||
* Rumble and Soccer mode is still in early development. | |||
==Acknowledgments== | ==Acknowledgments== | ||
Special thanks to Video Game History Foundation on behalf of an anonymous collector for making this release possible! | Special thanks to Video Game History Foundation on behalf of an anonymous collector for making this release possible! |
Latest revision as of 23:53, July 1, 2021
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Download Street Racer (Early SNES Prototype) (info) |
Download Street Racer (Early SNES Prototype) from external mirror |
An early prototype of Street Racer for the SNES.
Notes
- Different Ubisoft logo screen.
- Different title screen with different song track.
- This build is missing the "soccer/rumble" speed option on the options menu. The options menu also contains an extra S where it says SSR on the top right of the menu that was removed for the final.
- To advance to another screen on the main menu in the prototype you press B, in the final you press START.
- The "Pitch" menu is present but selecting anything on this menu freezes the game.
- All the racers have different stats. The character "Surf" has a different portrait on the character select menu.
- Incomplete courses. Boundaries aren't as solid as they would become for the final. Course maps aren't visible. Difficult AI in comparison to the final.
- Practice menu is different and lacks the character portraits as seen in the final build. Many track names are missing.
- Rumble and Soccer mode is still in early development.
Acknowledgments
Special thanks to Video Game History Foundation on behalf of an anonymous collector for making this release possible!
See also
Original release article on SNESCentral.org.