Team Buddies (Nov 16, 1999 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
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A prototype of Team Buddies for the PlayStation. | A prototype of Team Buddies for the PlayStation. | ||
==Notes== | ==Notes== | ||
* An NTSC-J build dated a full ''seven months'' before the final. | |||
* The intro cutscene is missing, as is the Midway logo screen. | *An NTSC-J build dated a full ''seven months'' before the final. | ||
* Features a much different title screen and different loading screens. | *The intro cutscene is missing, as is the Midway logo screen. | ||
* The main menu uses a different layout, as does the options menu. | *Features a much different title screen and different loading screens. | ||
** One of the options on the main menu is a tutorial, rather than the usual controls menu. | *The main menu uses a different layout, as does the options menu. | ||
* When starting a single player game, you're immediately given four levels to choose from rather than being taken to an intermediate menu of gameplay modes. | **One of the options on the main menu is a tutorial, rather than the usual controls menu. | ||
* Some gamemodes do not appear to work. | *When starting a single player game, you're immediately given four levels to choose from rather than being taken to an intermediate menu of gameplay modes. | ||
* The game is dongle protected - hangs on a red screen on startup (Psygnosis title). | *Some gamemodes do not appear to work. | ||
** An .xdelta patch is included. | *The OST is almost entirely different. | ||
* Miscellaneous Notes: | *This prototype only has a couple voicelines, and those voicelines are played more often. | ||
** Game is emulatable: Yes (as of April 17, 2021). | *The textures are blockier and less detailed. | ||
** Game contains dongle protection: Patched. | *Your other Buddie icons at the top right change color depending on what they're doing at the moment, rather than just being your team color. | ||
** Game contains debugging symbols: No | *The Commando only has the ace card on his head, missing his hair, soldier getup, and camo pattern. | ||
** Dump was originally scrambled: No | *The team select icons are different, they have different faces. | ||
*The pause menu doesn't let you adjust options or controls, it only allows you to continue or exit. | |||
*The item set is the same as World 1's in the final game, with some minor differences. | |||
**1 crate gets you a shotgun in this build, but an Uzi in the final. | |||
**2 horizontal crates get you an Uzi in this build, but a bomb in the final. | |||
*Within the game's textures, there are a ton of unused mission/stage names. | |||
*The game is dongle protected - hangs on a red screen on startup (Psygnosis title). | |||
**An .xdelta patch is included. | |||
*Miscellaneous Notes: | |||
**Game is emulatable: Yes (as of April 17, 2021). | |||
**Game contains dongle protection: Patched. | |||
**Game contains debugging symbols: No | |||
**Dump was originally scrambled: No | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
PSX - Team Buddies 17-11-99 Preview V2.0-0000.png|Title screen | File:PSX - Team Buddies 17-11-99 Preview V2.0-0000.png|Title screen | ||
PSX - Team Buddies 17-11-99 Preview V2.0-0001.png|Gameplay | File:PSX - Team Buddies 17-11-99 Preview V2.0-0001.png|Gameplay | ||
PSX - Team Buddies 17-11-99 Preview V2.0-0002.png|Gameplay | File:PSX - Team Buddies 17-11-99 Preview V2.0-0002.png|Gameplay | ||
PSX - Team Buddies 17-11-99 Preview V2.0-0003.png|Gameplay | File:PSX - Team Buddies 17-11-99 Preview V2.0-0003.png|Gameplay | ||
PSX - Team Buddies 17-11-99 Preview V2.0-0004.png|Gameplay | File:PSX - Team Buddies 17-11-99 Preview V2.0-0004.png|Gameplay | ||
File:PSX - Team Buddies 17-11-99 Preview V2.0-0005.png|Team Choice | |||
File:PSX - Team Buddies 17-11-99 Preview V2.0-0006.png|Team Choice | |||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
PSX - Team Buddies 17-11-99 Preview V2.0.jpeg|Disc front. | File:PSX - Team Buddies 17-11-99 Preview V2.0.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
==Files== | ==Files== | ||
Line 66: | Line 80: | ||
A huge thanks to Hwd45, SolidSnake11 for doing the initial research on this prototype! | A huge thanks to Hwd45, SolidSnake11 for doing the initial research on this prototype! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 1, Saturn, and CD-I (Part 2)|Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)]] | |||
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | *[[News/Project Deluge: PlayStation 1, Saturn, and CD-I (Part 2)|Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
{{Prototype Footer|{{Navbox prototype|Team Buddies}}}} | {{Prototype Footer|{{Navbox prototype|Team Buddies}}}} |
Latest revision as of 18:09, June 20, 2021
Team Buddies (Nov 16, 1999 prototype) | ||||||||||||||||||||||||||||
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Download Team Buddies (Nov 16, 1999 prototype) (info) |
Download Team Buddies (Nov 16, 1999 prototype) from external mirror |
A prototype of Team Buddies for the PlayStation.
Notes
- An NTSC-J build dated a full seven months before the final.
- The intro cutscene is missing, as is the Midway logo screen.
- Features a much different title screen and different loading screens.
- The main menu uses a different layout, as does the options menu.
- One of the options on the main menu is a tutorial, rather than the usual controls menu.
- When starting a single player game, you're immediately given four levels to choose from rather than being taken to an intermediate menu of gameplay modes.
- Some gamemodes do not appear to work.
- The OST is almost entirely different.
- This prototype only has a couple voicelines, and those voicelines are played more often.
- The textures are blockier and less detailed.
- Your other Buddie icons at the top right change color depending on what they're doing at the moment, rather than just being your team color.
- The Commando only has the ace card on his head, missing his hair, soldier getup, and camo pattern.
- The team select icons are different, they have different faces.
- The pause menu doesn't let you adjust options or controls, it only allows you to continue or exit.
- The item set is the same as World 1's in the final game, with some minor differences.
- 1 crate gets you a shotgun in this build, but an Uzi in the final.
- 2 horizontal crates get you an Uzi in this build, but a bomb in the final.
- Within the game's textures, there are a ton of unused mission/stage names.
- The game is dongle protected - hangs on a red screen on startup (Psygnosis title).
- An .xdelta patch is included.
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: Patched.
- Game contains debugging symbols: No
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Team Buddies 17-11-99 Preview V2.0.xdelta | File | 2021-04-02 03:47:20 | 1.1 KB | 3122420f88820bc07fe715a9856c013be540d66b |
PSX - Team Buddies 17-11-99 Preview V2.0.img | File | 2020-12-15 23:58:34 | 270.25 MB | 8385ad124195543dfabd729797df69ed3f88a146 |
PSX - Team Buddies 17-11-99 Preview V2.0.cue | File | 2020-12-15 23:49:23 | 104 bytes | 12dae0bfb4e03d9deb065cdd2c90d67f97d3e545 |
PSX - Team Buddies 17-11-99 Preview V2.0.ccd | File | 2020-12-15 23:49:23 | 773 bytes | 0779b479e3242749da76394ad497765ea446dcde |
PSX - Team Buddies 17-11-99 Preview V2.0.sub | File | 2020-12-15 23:59:08 | 11.03 MB | 9dd13d506961e880a652b9bb38303c847ccc3370 |
PSX - Team Buddies 17-11-99 Preview V2.0.jpeg | File | 2021-03-14 12:13:25 | 1.56 MB | c8a374b5ef3d3517121035ac71ddcc16b25d10eb |
Acknowledgments
A huge thanks to Hwd45, SolidSnake11 for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)