Turok: Dinosaur Hunter (Jul 21, 1997 prototype): Difference between revisions
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*Lacks a copyright logo for Sculptured Software Inc. | *Lacks a copyright logo for Sculptured Software Inc. | ||
*The Load Game Menu still refers to the N64's "Controller Pak," whereas the final game calls it "Disk Access." | *The Load Game Menu still refers to the N64's "Controller Pak," whereas the final game calls it "Disk Access." | ||
==Screenshots== | ==Screenshots== | ||
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File:Turok-Jul21-0004.png|Load Game Menu | File:Turok-Jul21-0004.png|Load Game Menu | ||
File:Turok-Jul21-0005.png|Pause Menu | File:Turok-Jul21-0005.png|Pause Menu | ||
File:Turok-Jul21-0006.png|Quit Game Prompt | |||
</gallery> | </gallery> | ||
{{Prototype Footer}} | {{Prototype Footer}} |
Revision as of 22:21, August 18, 2022
Turok: Dinosaur Hunter (Jul 21, 1997 prototype) | ||||||||||||||
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A prototype of Turok: Dinosaur Hunter for the PC.
Notes
- Unlike the final game, this build boots straight into the game.
- Lacks a copyright logo for Sculptured Software Inc.
- The Load Game Menu still refers to the N64's "Controller Pak," whereas the final game calls it "Disk Access."
Screenshots