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{{Prototype | {{Prototype | ||
|titlescreen=WatchDogsMarch11.png | |||
|Page name=WATCH DOGS (Mar 11, 2014 A prototype) | |Page name=WATCH DOGS (Mar 11, 2014 A prototype) | ||
|builddate=Mar 11, 2014 06:41:15 | |builddate=Mar 11, 2014 06:41:15 | ||
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==Notes== | ==Notes== | ||
* The debug menu can be launched by opening the console and entering "<b>debug_menu 1</b>". | * The debug menu can be launched by opening the console and entering "<b>debug_menu 1</b>". | ||
* This build | * This build was incomplete. It is fixed using the common and video files from the March 24, 2014 build. | ||
==Executables== | ==Executables== |
Revision as of 17:58, April 3, 2024
WATCH DOGS (Mar 11, 2014 A prototype) | ||||||||||||||||||
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Download WATCH DOGS (Mar 11, 2014 A prototype) from external mirror |
A prototype of WATCH_DOGS by Ubisoft for the Microsoft XBOX 360.
Notes
- The debug menu can be launched by opening the console and entering "debug_menu 1".
- This build was incomplete. It is fixed using the common and video files from the March 24, 2014 build.
Executables
- duniademo_r.xex - "Release" target. Has SCRY debugger as well as a console.
- duniademo_rt.xex - "Retail" target. Has SCRY debugger as well as a console.
- duniademo_p.xex - "Profile" target. Doesn't have SCRY debugger, but does have console.
- xdk-gb variants are for 1GB XBOX 360 development kits.
- default.xex is non-debug executable.
Acknowledgments
A huge thanks to Kabojnk for preserving this prototype!