|
| Bobby Bounce Back (prototype I)
|
| Dump status |
Released
|
| Released by |
Games That Weren't
|
| File release date |
December 21, 2007
|
| Origin
|
Floppy disk
|
| Files |
BOBSET2.PRG
|
| Game
|
Bobby Bounce Back
|
| System |
Commodore 64
|
| Genre |
Arcade
|
| Release date |
Unreleased
|
|
A prototype of the unreleased Bobby Bounce Back for the Commodore 64.
Notes
- Was to be published by Dynamic Developments.
- Programming/Sound: Chris Walsh
Graphics: Wayne Billingham
- Scrapped due to the publisher going under and the developers moving on to other projects.
- Contains five levels. Afterwards, the game will crash.
- The collectable sprites are blanked out.
- Uses the player sprites from prototype G.
- Pressing Cursor Down now pauses the game.
- Pressing Space makes a sprite editor appear.
- The floppy disk in which this prototype is contained also has prototype J.
See also
Bobby Bounce Back prototypes