Dead Man's Hand (Oct 15, 2003 prototype)
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Dead Man's Hand (Oct 15, 2003 prototype) | ||||||||||||||||||||||||||||
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Download Dead Man's Hand (Oct 15, 2003 prototype) (info) |
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A prototype of Dead Man's Hand for the Xbox.
Notes
- Built almost 4 months before the final US build (the first retail build).
- Main menu is missing the System Link option.
- The game has B - Cancel in the main menus, while the final has B - Back.
- Pressing the Back button activates and deactivates God Mode during gameplay.
- On the mission selection screen, pressing the LB or RB buttons unlocks all missions in the game, allowing you to choose any mission in any order.
- Every screen has "Preview copy for: PLAY" watermarked while the game is running.
- Different loading screen.
- XBE information:
- Internal Name: Dead Man's Hand
- Maker ID and Product Number: IG-39
- Executable Name: default.xbe
- Executable checksum (MD5): a9de25ab394b8fcdf1bb3eab8d7b1af5
- Miscellaneous Notes:
- Game is emulatable: Yes (Xemu) (as of September 12, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Xbox - Dead Man's Hand special beta build.bin | File | 2021-03-27 17:16:40 | 1.36 GB | d7c94a41fd7074514e7e178b25232697d1a7f749 |
Xbox - Dead Man's Hand special beta build.cue | File | 2021-03-27 17:12:29 | 107 bytes | abcfcb451bf7c9b77059347bd4999fbeec7d5735 |
Xbox - Dead Man's Hand special beta build.jpeg | File | 2021-04-09 22:14:10 | 2.7 MB | a01676422479116ae76506a3d4a98d2fece1a754 |
Acknowledgments
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)