Dead Space 2 (Nov 18, 2010 prototype)
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A debug build prototype of Dead Space 2 for the Xbox 360 from 2010-11-18 (two weeks before the NTSC release build).
Notes
Does not work in Xenia as of build [master@fb5424a9/Sep 14 2023] - will load to main menu, but crash within moments of loading into the game.
There are four XEX files included in this release, but all of them are from the same day:
- deadspace_d.xex
- deadspace_f.xex
- deadspace_q.xex
- deadspace_r.xex
Accessing some of the debugging controls requires a second controller.
On Controller 1 or 2:
- LB + RB + Start = Debug Menu
On Controller 2:
- RS = Toggle No-Clip Reposition Player Mode
- LS = Toggle Debug Camera/Normal Camera
In Debug Camera Mode, on Controller 2:
- Left Stick = Forward/Back, Strafe
- Right Stick = Pitch/Yaw
- Y, A = Up/Down
- LB, RB = Roll Left/Right
- Hold LT = Slower Camera Movement
- Hold RT = Faster Camera Movement
- RS = Bring Player to Camera + No-Clip Toggle
Screenshots
Videos