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| Duke Nukem: Time to Kill (Aug 21, 1998 prototype)
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| Build date |
Aug 21, 1998 23:26:38
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| Build name |
08-24-98
|
| Dump status |
Released, redump needed
|
| Released by |
Hidden Palace
|
| File release date |
April 17, 2021
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| Origin
|
CD-R
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| Lot |
Project Deluge
|
| Labels |
Duke TTK 08-24-98
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| Dump method |
PLEXTOR DVDR PX-716UF 1.11 03/23/07 15:10 (CloneCD)
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| Game
|
Duke Nukem: Time to Kill
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| System |
PlayStation
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| Genre |
Third-Person Shooter
|
| Final build |
JP Unreleased EU Oct 1, 1998 US Sep 19, 1998
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| Release date |
JP Unreleased EU Oct 1, 1998 US Sep 30, 1998
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|
A prototype of Duke Nukem: Time to Kill for the PlayStation.
Notes
- Does not work on Mednafen (Video Standard Mismatch)
- Even as the Playstation logo suggests, this seems to be a PAL prototype.
- Doesn't show the 3D Realms logo
- Title logo/disclaimer screen is different
- Memory card check is on a black background this time
- The spinning Nuke symbol is gold
- The rolling demo is in the city instead of the sewer
- Just the simple spinning gold Nuke as the loading screen
- No in-game music (including in the demos)
- Miscellaneous Notes:
- Game is emulatable: Issues (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
- Dump was originally scrambled: No
Screenshots
Origin
Files
| File
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Type
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Date
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Size
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SHA-1
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| PSX - Duke TTK 08-24-98.img
|
File
|
2020-12-12 21:36:53
|
351.02 MB
|
be0743e5eedc6d1addb7b1e18e2a0f9dd197f7fa
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| PSX - Duke TTK 08-24-98.cue
|
File
|
2020-12-12 21:27:16
|
87 bytes
|
13cf18fd1841cfa97b9e49205f54b29d4ade086b
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| PSX - Duke TTK 08-24-98.ccd
|
File
|
2020-12-12 21:27:16
|
773 bytes
|
8b570120dc57b20e0e68414a6f12eff70673916e
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| PSX - Duke TTK 08-24-98.sub
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File
|
2020-12-12 21:37:49
|
14.33 MB
|
a9d1a189d1fa37c3db90cc4279c1b8fdb25e9d0e
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| PSX - Duke TTK 08-24-98.jpeg
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File
|
2021-03-14 12:14:13
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989.7 KB
|
456b97126eda9dffcfecef66bcbe8638a2879c1c
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Acknowledgments
A huge thanks to Iniche for doing the initial research on this prototype!
See also
Duke Nukem: Time to Kill prototypes