|
| Duke Nukem: Time to Kill (Jun 12, 1998 prototype)
|
| Build date |
Jun 12, 1998 18:35:12
|
| Build name |
6-12-98
|
| Dump status |
Released, redump needed
|
| Released by |
Hidden Palace
|
| File release date |
April 17, 2021
|
| Origin
|
CD-R
|
| Lot |
Project Deluge
|
| Labels |
Duke TTK 6-12-98
|
| Dump method |
PLEXTOR DVDR PX-716UF 1.11 03/23/07 15:10 (CloneCD)
|
| Game
|
Duke Nukem: Time to Kill
|
| System |
PlayStation
|
| Genre |
Third-Person Shooter
|
| Final build |
JP Unreleased EU Oct 1, 1998 US Sep 19, 1998
|
| Release date |
JP Unreleased EU Oct 1, 1998 US Sep 30, 1998
|
|
A prototype of Duke Nukem: Time to Kill for the PlayStation.
Notes
- No audio in the startup intro cut scene
- No 3D Realms logo
- Different title logo/disclaimer screen
- Memory card check is on a blue gradient background
- Interestingly, the spinning Nuke symbol is gold
- No music in the rolling demos
- Very different main menu
- Level select is included in it
- Difference in the control symbols
- Different menu sounds
- Just the simple spinning gold Nuke as the loading screen
- The pause menu does not give a map/plot summary; it's simply the menu options directly on the list
- Even on the highest skill, the game is much easier due to the lower damage taken from enemies
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
- Dump was originally scrambled: No
Screenshots
Origin
Files
| File
|
Type
|
Date
|
Size
|
SHA-1
|
| PSX - Duke TTK 6-12-98.img
|
File
|
2020-12-12 21:55:11
|
263.13 MB
|
8fce58f10da5fbb4427f8671d880293561fc4d35
|
| PSX - Duke TTK 6-12-98.cue
|
File
|
2020-12-12 21:49:07
|
89 bytes
|
8813909c6cdf9e07f30c8def5121d8057056b952
|
| PSX - Duke TTK 6-12-98.ccd
|
File
|
2020-12-12 21:49:07
|
772 bytes
|
277bd506a3fce7735ef47805e515298841d8b2fe
|
| PSX - Duke TTK 6-12-98.sub
|
File
|
2020-12-12 21:55:57
|
10.74 MB
|
4eb687b6f4988cd2f720e12308acced25648f989
|
| PSX - Duke TTK 6-12-98.jpeg
|
File
|
2021-03-14 12:14:13
|
883.1 KB
|
512a1e6364711cf0a9a4f702193c5d6908daac70
|
Acknowledgments
A huge thanks to Iniche for doing the initial research on this prototype!
See also
Duke Nukem: Time to Kill prototypes