Far Cry (Dec 6, 2001 prototype)

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Title Screen
Far Cry (Dec 6, 2001 prototype)
Build date Dec 6, 2001 14:10:10
Build name Milan Milestone
Dump status Released
Dumped by Modern Vintage Gamer
Released by Dink
File release date November 2, 2025
Origin Xbox Development Kit DVT3
Game Far Cry
System PC
Genre FPS
Release date US Mar 23, 2004
EU Mar 26, 2004
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An early prototype of Far Cry for PC and Xbox.

Notes

  • Originates from this HDD image.
  • Predates the final by about two years.
  • This build was recovered in a rather unusual way. It was found on a deleted DVT3 partition of a Xbox Development Kit that appears to have had a recovery disc ran on it at some point. The data is fully intact despite the partition being overwritten with a DVT4 cache partition.
  • Comes with an executable for PC as well as xbes for an unreleased Xbox port.
  • Both xbes will hang on hardware due to an invalid CRT error related to CreateCubeTexture before the level starts. The PC executable has no issues with loading into levels.
  • Rename xisle.exe to quake3.exe to fix a crashing issue on modern versions of Windows.
  • The PC executable expects to run on older Nvidia cards like the E3 2002 demo. The build may have issues rendering the terrain on some cards.
  • Seems to be from the X-Isle iteration of development.
  • The only playable levels included are powerplant and testbed.
  • The entire scripts folder needs to be copied into Scripts\Default\Entities or else testbed will crash while loading.
  • Boots into a debug console by default.
  • Commenting out g_StartLevel in engine.ini boots the game into a primitive menu. The menu is displayed upside down on Xbox, but it is displayed correctly with the PC executable.
  • According to developer documents, this build was internally known as Milan Milestone.

Screenshots