Jet Grind Radio (Aug 22, 2000 prototype)
Jump to navigation
Jump to search
Jet Grind Radio (Aug 22, 2000 prototype) | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Jet Grind Radio (Aug 22, 2000 prototype) (info) |
Download Jet Grind Radio (Aug 22, 2000 prototype) from external mirror |
A prototype of Jet Grind Radio for the Dreamcast.
Notes
- Compiled about 12 weeks after the initial Japanese retail build
- A localization intermediate build, but it has some obvious differences
- Occasionally, a red text string appears in the top-left for a fraction of a second, displaying the Exec Loop Time
- Other times, Draw Loop Time appears in yellow
- Begins at a debug menu
- Stage and mission select
- character select (including opponent)
- Goto demo hangs the game on a black screen
- The debug menu can bypass the intro stages/GG gang formation trials, going to the main menu. But this causes things like just having 1 playable character (instead of 3).
- Executable information:
- Executable Name: /1ST_READ.BIN
- Executable checksum (MD5): ffb955eef8dbc00a35a1d4508536283c
- Executable timestamp: 2000-08-22 10:07:40
- Header Information (IP.BIN):
- Header - Title: JET GRIND RADIO
- Header - Release Date: 20000822
- Header - Region: U
- Header - Device Info: 4304 GD-ROM1/1
- Header - Product Version: V0.900
- Header - Maker ID: SEGA ENTERPRISES
- Header - Product Number: MK-0079
- Volume Information:
- Volume Identifier: JET_GRIND_RADIO
- Volume Set Identifier: JET_GRIND_RADIO
- Volume Creation Date: 2000-08-22 10:07:40
- Volume Modification Date: 2000-08-22 10:07:40
- Last Modified File (if not available, then executable was the last modified file):
- Last Modified File Checksum (MD5):
- Last Modified File Time Stamp:
- Miscellaneous Notes:
- Game is emulatable: Yes (as of September 12, 2021).
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
ip.bin | File | 2021-01-12 18:27:22 | 32 KB | c62b5d2b6ef5023429a92b5c6cef0f522548bf39 |
track01.bin | File | 2021-01-12 18:27:30 | 1.9 MB | 9dfab5aab5465c76f84741180e487194388873b2 |
track03.bin | File | 2021-01-12 18:42:47 | 1.1 GB | ec840228baaa3ca514d72601372a09ddbbb43732 |
Jet Grind Radio.jpeg | File | 2021-03-27 13:19:36 | 1.91 MB | 7265de44a4662b16dc18bebc1129138e1e15cc3c |
disc.gdi | File | 2021-01-12 18:27:20 | 87 bytes | eecb4856b5bc0c31573ce72b705cf0519e90c7f6 |
track02.raw | File | 2021-01-12 18:27:35 | 1.66 MB | e12b9ae5ebc79b7da5271bce29df450671ce5d93 |
info.txt | File | 2021-01-12 18:27:21 | 161 bytes | c991a00f53623c6defa976ce37ec55bc864ac0ed |
track.txt | File | 2021-01-12 18:27:23 | 238 bytes | 4083d1fcc7dc5099ccd85feced6eb1214a0865b2 |
Acknowledgments
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)