LittleBigPlanet Karting (Aug 15, 2011 prototype)

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Title Screen
LittleBigPlanet Karting (Aug 15, 2011 prototype)
Build date Aug 15, 2011 11:47:07
Build name Milestone 4
Dump status Released
Dumped by MysteriousCube
Released by MysteriousCube
File dump date May 2022
File release date December 25, 2023
Origin BD-R
Lot Imagisphere Mega Release 2023
Labels LBP KARTING
30-AUG-11
M4
Game LittleBigPlanet Karting
System PlayStation 3
Genre Racing
Final build US Sept 21, 2012
Release date US Nov 6, 2012
EU Nov 7, 2012
AU Nov 8, 2012
JP Jan 17, 2013
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A prototype of LittleBigPlanet Karting for the Sony PlayStation 3.

Notes

  • The serial is BCUS98254 (USA Region).
  • While the disc's label lists a date of August 30th 2011, its primary volume descriptor — as well as various file modification dates — suggest the data is actually from August 15th. In either case, this build predates the final game's release by over a year.
  • XMB Metadata is different with an early logo and background. The title is also slightly different, with an additional colon between "LittleBigPlanet" and "Karting" (LittleBigPlanet: Karting).
    • If a photo is taken in-game and exported to the XMB, it will be saved to an album named "Little Big Planet™ Racers".
  • There are numerous leftovers from United Front Games' previous title: ModNation Racers.
    • The company logo videos are visually identically, though the San Diego Studio logo has different audio mixing.
    • The game has a TROPHY.TRP file. Other than the ICON0.PNG, the trophies are completely unchanged from ModNation Racers.
    • Several menus and UI elements borrow the layout, if not the graphics from their ModNation counterparts. Examples include:
      • The Race Setup menu uses a similar layout as in ModNation, but with an LBP-themed coat of paint.
      • The Tutorials menu is unchanged from ModNation.
  • Drifting in this version builds up a boost meter, which can be used to boost at any time. In the final game, this was replaced with a more standard drift boost system.
  • Different weapon lineup, with a set of four upgradable weapons as opposed to the custom weapon system found in the final game.
  • The music is completely different, comprised of licensed songs which did not carry over to the final game.

Miscellaneous Notes

  • Game is emulatable: Yes (as of January 11, 2024)
The Cutting Room Floor research

Screenshots

Videos