Ooga Booga (Jul 26, 2001 prototype)
Jump to navigation
Jump to search
Ooga Booga (Jul 26, 2001 prototype) | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Ooga Booga (Jul 26, 2001 prototype) (info) |
Download Ooga Booga (Jul 26, 2001 prototype) from external mirror |
A prototype of Ooga Booga for the Dreamcast.
Notes
- No "Presented by Sega" screen
- Visual Concepts logo sequence is completely silent
- No loading screen before the character intro sequence
- The character intro sequence is also silent, and each of their names is not displayed
- On the title screen, "(C) Sega Corporation, 2001" is in black font instead of white
- The pre-gameplay loading screen uses a different background
- The blinking "continue" message doesn't appear in some of the places that it does in retail
- Differences in text in some parts of the game
- Executable information:
- Executable Name: /1ST_READ.BIN
- Executable checksum (MD5): e6be378d01d9627ff2fe2baec6454eec
- Executable timestamp: 2001-07-26 07:24:38
- Header Information (IP.BIN):
- Header - Title: OOGA BOOGA
- Header - Release Date: 20010718
- Header - Region: JU
- Header - Device Info: 1DBE GD-ROM1/1
- Header - Product Version: V0.800
- Header - Maker ID: SEGA ENTERPRISES
- Header - Product Number: MK-51140
- Volume Information:
- Volume Identifier: OOGA1
- Volume Set Identifier:
- Volume Creation Date: 2001-07-23 13:53:13
- Volume Modification Date: 2001-07-23 13:54:35
- Last Modified File (if not available, then executable was the last modified file):
- Last Modified File Checksum (MD5):
- Last Modified File Time Stamp:
- Miscellaneous Notes:
- Game is emulatable: Yes (as of September 12, 2021).
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
ip.bin | File | 2021-01-15 07:07:50 | 32 KB | 49a636d3bb64165c23b49631d92a2ba2dade20dd |
track01.bin | File | 2021-01-15 07:07:52 | 1.36 MB | b6e4d36308d74ff8ae32707498b6fe4224cd3f65 |
track03.bin | File | 2021-01-15 07:12:23 | 1 GB | abf5f2f9ed145fcd764a20184c6d3b5099cbb2ac |
track05.bin | File | 2021-01-15 07:12:44 | 103.38 MB | da85355f4e3b131ce43026dfb273058fd43cf2cb |
Ooga.jpeg | File | 2021-03-27 13:19:20 | 2 MB | 2f2f23b962a122cc23d08909f71327a8dfd42495 |
disc.gdi | File | 2021-01-15 07:07:49 | 149 bytes | 23a4761b16515fda7aca3827ac8793fd29761c5f |
track02.raw | File | 2021-01-15 07:07:53 | 1.18 MB | b0d28980a64765c022b4b3e47244aad32a345270 |
track04.raw | File | 2021-01-15 07:12:24 | 1.01 MB | 6d6a2c2da5ca90abad372a7e146ed6d19f3b97d8 |
info.txt | File | 2021-01-15 07:07:49 | 156 bytes | dd0d502511fb2a6ce5cac1507b7e837217e43e39 |
track.txt | File | 2021-01-15 07:07:50 | 311 bytes | 69de297f956b8c9e19b5f607212e6d5aba5468a0 |
Acknowledgments
A huge thanks to Iniche for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)