|
| Porky Pig's Haunted Holiday (May 24, 1994 prototype)
|
| Version |
0.10
|
| Build date |
May 24, 1994 01:45
|
| Dump status |
Released
|
| Released by |
Games That Weren't
|
| File release date |
July 16, 2025
|
| Origin
|
Compiled ROM file
|
| Files |
PORKY2.SMC
|
| Game
|
Porky Pig's Haunted Holiday
|
| System |
SNES
|
| Genre |
Platformer
|
| Final build |
US Aug 22, 1995 EU Aug 22, 1995
|
| Release date |
US Oct 1995 EU 1995
|
|
A prototype of Porky Pig's Haunted Holiday for the SNES.
Notes
The Cutting Room Floor research
- A soft reset is required for the game to load properly
- There are about 5 animated Sunsoft logo animations, whereas the final game only has one
- Has a "Porkathlon" game mode which is completely absent from the final game
- Contains a more elaborate intro sequence
- Contains many graphical and animation differences
- Player movements feel faster compared to previous builds
- Contains a different soundtrack compared to the next available prototype
- This build was likely the one shown during the 1994 Summer CES event
- Pressing Select redirects the player to a debug menu
- The CMS Editor is now the "All new 'Fish' version"
Acknowledgements
From the original release:
- With a huge thank you to Mark Greenshields for allowing us to preserve these prototypes, KungFuFurby for the excellent deep dive findings and Mycah for link issue report.
See also
Porky Pig's Haunted Holiday prototypes